[情报] TW3 Patch (1.04/1.05)

楼主: kuninaka   2015-06-01 09:13:32
这次有放大GUI、HUD和字体了!
http://forums.cdprojektred.com/threads/44006-Some-of-the-changes-coming-in-the-next-patch-%281-04-1-05%29?p=1728578#post1728578
http://goo.gl/2t3fRV
Geralt will not longer interact with candles near chests and other
interactive elements.
General stability and performance improvements
Significantly Enlarged GUI and HUD elements (including fonts) on consoles and
slightly on PC.
Improved camera smoothness
Performance improvements during some cutscenes.
Fixed case where game was crashing on loading a save in certain situations
Various bug fixes and user experience improvements in GUI panels.
Fixed issue where some players were unable to run after Wandering in the Dark
quest
Fixed issue where players were unable to talk to Eight after the Lord of
Undvik quest
Too many wild hunt minions were spawned during Ciri's Story: Fleeing the Bog
quest.
Fixed issue where Keira could sometimes fall under terrain during Wandering
in the Dark quest
Fixed issue where Player was unable to move freely during Blindingly Obvious
quest
Fixed issue where Player was unable to activate portal during Wandering in
the Dark quest
Fixed issue where Player could get trapped in Turseach castle ruins
Fixed issue where Roche was not present at Hanged Man's tree during Eye for
an Eye quest
Fixed issue where Player was unable to talk or interact with certain NPCs
Fixed issue where Sirens in quest Lord of Undvik could be invulnerable.
Fixed issue where player was unable to use certain actions after Carnal Sins
quest
Fixed issue where Geralt was sometimes unable to mount Roach
Fixed issue where some players where experiencing infinite loading screen
during King's Gambit quest.
Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
Fixed issue where player might have had a progression break after choosing
certain dialogue option when talking to Dijkstra in Count Reuven's Treasure
quest
The Pyres of Novigrad quest is of course going to be fixed as well as the XP
glitch.
作者: CALLING (Hideki)   2015-06-01 09:16:00
ps4版路过 不知道要等多久…
作者: Minaiya (麦斯威尔)   2015-06-01 09:32:00
PS4表示:这大概会跟10月的大型dlc一起上
作者: efreet (Soth)   2015-06-01 09:46:00
PS4版路过....至少他们有把玩家意见听进去了,继续等patch
作者: wake01 (醒来)   2015-06-01 09:49:00
第一项根本是长久以来的智障设计 终于要修了
作者: HelmerYang (哈姆羊)   2015-06-01 10:38:00
疯狂点蜡烛的行为终于要结束了
作者: osedax (Andrew711)   2015-06-01 11:56:00
我进去屋子里面第一件事就是把能点火的全点在开始搜刮
作者: Yanrei (大小姐萬歲!)   2015-06-01 12:10:00
点蜡烛就算了,可以用鼠标指标选定要使用的目标吗常常碰到在地面的任务道具,死都不让我触发他....
作者: nh60211as   2015-06-01 15:11:00
我进屋都不用伊格尼改拿火把,跟伊格尼有九成像
作者: Irenicus (Jon Irenicus)   2015-06-01 15:09:00
immersion~~~
作者: Korsechi (laus)   2015-06-01 15:01:00
好心怕玩家进屋内太暗 设计晚上会自动点燃 却成为麻烦
作者: Korsechi (laus)   2015-06-01 14:57:00
进入洞穴就要用伊格尼把所有火炉点燃 舒服~
作者: ExCaleBuR (伪‧制约胜利圣剑)   2015-06-01 14:57:00
我就搞不懂他们为啥一堆物件旁边都要摆蜡烛跟灯火...
作者: CALLING (Hideki)   2015-06-01 14:33:00
你可以直接用伊格尼之印 一次点着范围内的蜡烛XD
作者: LithiumLotus   2015-06-01 12:53:00
自从一进屋子或洞窟就疯狂先点蜡烛火炬后 我才发现我有强迫症
作者: Yanrei (大小姐萬歲!)   2015-06-01 15:40:00
直接喝强化猫比较快
作者: hacker725x (Akuma)   2015-06-01 15:56:00
进洞穴必喝猫药水,然后出洞穴都被闪瞎
作者: LithiumLotus   2015-06-01 16:04:00
所以要喝白海鸥
作者: aljinn (Smokeless Fire)   2015-06-01 16:41:00
可是火光造成的对比过高其实常常点火反而看不清楚环境…
作者: jason748 (傑哥我要)   2015-06-01 16:47:00
什么时候要把植被加上ao阿....
作者: davidbright (^ ^)   2015-06-01 18:12:00
nice..
作者: hope4ever (黑松)   2015-06-01 21:16:00
bug还满多的希望快改 还有物品栏、制作的UI也需要改进
作者: gladopo (glad)   2015-06-01 22:34:00
都直接喝猫
作者: tsairay (火の红宝石)   2015-06-02 00:12:00
物品分类做的很差,书籍类应该独立分类
作者: johnnycgi (紅茶不加糖)   2015-06-02 06:43:00
物品我最希望有的还是有 "目前持有数"不然买东西的时候都不知道自己还有几个,需要买几个
作者: colenken (呵呵)   2015-06-02 22:48:00
好像没修到"名誉的代价"的宝箱无法开锁问题
作者: forever9801 (忆影)   2015-06-04 01:37:00
光是蜡烛自己一个patch我就会升了 点灯烦死啦...

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