[问题] 关于 xcode ios crash log

楼主: santaclub (圣诞青年)   2013-11-08 16:39:39
救命噢
这个crash log一直看不懂
0 SnailRace
0x000d7a28 -[CCScheduler pauseTarget:] (CCScheduler.m:532)
1 SnailRace
0x000cc66a -[CCNode pauseSchedulerAndActions] (CCNode.m:782)
2 SnailRace
0x000cc28c -[CCNode onExit] (CCNode.m:688)
3 SnailRace
0x000ec8bc -[CCArray makeObjectsPerformSelector:] (ccCArray.h:272)
4 SnailRace
0x000cc2c8 -[CCNode onExit] (CCNode.m:691)
5 SnailRace
0x000c6a16 -[CCLayer onExit] (CCLayer.m:254)
6 SnailRace
0x00146b08 -[MainMenuSceneLayer onExit] (MainMenuScene.m:449)
7 SnailRace
0x000ec8bc -[CCArray makeObjectsPerformSelector:] (ccCArray.h:272)
8 SnailRace
0x000cc2c8 -[CCNode onExit] (CCNode.m:691)
9 SnailRace
0x000c2ade -[CCDirector setNextScene] (CCDirector.m:434)
10 SnailRace
0x000e82ee -[CCDirectorIOS drawScene] (CCDirectorIOS.m:160)
11 SnailRace
0x000e9440 -[CCDirectorDisplayLink mainLoop:] (CCDirectorIOS.m:721)
12 QuartzCore
0x345f57a4 CA::Display::DisplayLink::dispatch
(unsigned long long, unsigned long long) + 156
13 QuartzCore
0x345f56fc CA::Display::IOMFBDisplayLink::callback
(__IOMobileFramebuffer*, unsigned long long, unsigned long long, unsigned long long, void*)
+ 60
14 IOMobileFramebuffer
0x36871fd4 IOMobileFramebufferVsyncNotifyFunc + 152
15 IOKit
0x335e85aa IODispatchCalloutFromCFMessage + 190
16 CoreFoundation
0x329ca888 __CFMachPortPerform + 116
17 CoreFoundation
0x329d53e4 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 32
18 CoreFoundation
0x329d5386 __CFRunLoopDoSource1 + 134
19 CoreFoundation
0x329d420a __CFRunLoopRun + 1378
20 CoreFoundation
0x32947238 CFRunLoopRunSpecific + 352
21 CoreFoundation
0x329470c4 CFRunLoopRunInMode + 100
22 GraphicsServices
0x36526336 GSEventRunModal + 70
23 UIKit
0x348632b4 UIApplicationMain + 1116
24 SnailRace
0x000f9ffe main (main.m:14)
25 SnailRace
0x000b22dc ___lldb_unnamed_function1$$SnailRace + 36
mainmenu 追上去 一直追到Coconode的 onExit ,但是[CCScheduler pauseTarget:]
这边看起来只有当self 消失的时候会crash
重点是我现在不管怎么测试我的游戏就是不会crash , 请问有没有高人可以指点方向
感恩

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