该篇文章发布后,稍晚(10/16/18 at 11:58 a.m)
SEGA官方有针对取消的Remake专案稍微回应一些官话 我大略翻一下,有误可指正
Sega and D3T indeed had started exploring the feasibility of a full HD
remaster for Shenmue I & II. That being said, we soon realized that this was
a project with its own set of challenges.
SEGA和d3t确实已探索过Shenmue I和Shenmue II的FullHD化的各种可行性评估,
虽然如此,我们很快就意识到这是潜藏着一系列挑战的专案。
Working with original animations and characters but meshing them with
enhanced HD visuals gave us a game that we felt would not meet the standards
that Shenmue fans expect and deserve.
使用原始动画和角色(模组)将它们与增强的HD绘图效果相结合后,给了我们一个觉得
达不到莎木粉丝应得、期盼与水准的游戏(这边应该都是在说Remake版本状况)。
Rather than going ahead with a release that may disappoint fans, we chose to
focus on bringing the classic game to PC and modern consoles, so that new
players could experience Shenmue's original charm.
我们决定专注在将经典版本带入PC和现代主机平台,而不是继续推出可能令粉丝失望的版
本,让新玩家体验Shenmue经典版本的魅力。
心得:看来remake如果要做到理想太花钱,也可能改太多怕比莎木3还好?或是回头找铃
木裕监修太麻烦?
也有看到其他游戏开发者经验谈回应,要做老游戏HD Remake除了更新素材,更要花一堆时
间解决老code却得不到什么对公司技术有益的,简单说就是跟翻修老车一样吃力不讨好
SEGA最后应该觉得时间上跟经费问题,还是原版修一修先上
等莎木3出了后,再看一次风向
反正d3t做的东西都锁在仓库了,需要的时候再翻出来继续完成也是没问题的