※ [本文转录自 RealPlaying 看板 #1Lchs8dJ ]
作者: talan (这个好吃吗) 看板: RealPlaying
标题: [情报] 巫师3 1.07更新内容
时间: Tue Jul 7 01:40:18 2015
http://forums.cdprojektred.com/threads/52056-Patch-1-07-coming-soon-to-all-
platforms
http://goo.gl/HoRPri
CDPR在官方论坛发表1.07版更新的重大修正与更新之处,
1.07版将引入一些玩家需求许久的物品仓库与排序!
A new, alternative (optional) movement response mode for Geralt.
一个新的(可选)杰洛特的动作反应模式
A player stash for storing items, available in various locations
throughout the game. Stash locations are marked on the player's map.
可供玩家存放物件的仓库,在数个地点都有,会标示在地图上
Crafting and alchemy components no longer add to the overall inventory
weight.
工艺与炼金部件不会再增加总体物件负重
Books are now placed in a dedicated tab in the Inventory and books that
have already been read are properly grayed out.
书籍将有专属的物品页面,且读过的书籍会浅色标示
Multiple sorting options are now available in the Inventory.
物品将有数种排序方式可供选择
Alchemy formulas and crafting diagrams can be "pinned", meaning all
components and ingredients required to make them will be conveniently marked
in the Shop panel.
炼金配方与蓝图可被"钉选",被钉选后可以很容易在商店选单很简单找到他们所需的成分
与零件
Dozens of fixes for quest related issues, both major and minor.
许多任务相关修正,重大与次要的都有
A few performance enhancements, including the optimization of FX, scenes
and general gameplay.
一些执行效能加强,包含特效、过场与一般游玩的时候
Various improvements to horse behavior.
许多马匹行为改进
Since it's been all hands on deck working to finish and release this patch on
time, we won’t be publishing a free DLC this week (don’t worry - free
content comes back next week). We hope you understand our decision. We’ve
gathered so much feedback from you over the past couple of weeks and we want
to implement as much of it as possible. The full change list for the patch
1.07 will be coming later this week. Stay tuned for info about the release of
the update itself.
鉴于所有人手都在努力让这个更新能够准时完成并上线,我们这礼拜不会推出免费DLC
(但别担心,免费内容下礼拜就会回归),希望大家能理解我们的决定。我们过去几个
从你们大家手中蒐集到大量的意见,我们想要尽量去实作那些意见。此更新的完整
更新列表会在本周稍后释出,请静待此更新推出的资讯。