http://goo.gl/p5owUR
引述guru3D消息
简单翻译
1.因为游戏引擎问题,双卡支援不可能
2.微软5月可能会修正vsync问题、减少画面撕裂、增进游戏性能。
因为XBox,所以PC版1080P画面是720P upscaling上去的喔~
个人感想,已发布的DX12游戏几乎都有双卡效能不彰问题,伟哉微软,真会画大饼
There's a bucket-load of issues with this game, here's a new one. Remedy has
just released a new FAQ about the current state of its latest title, Quantum
Break, there will be no Multi-GPU support. The company also has a problem
with frame pacing, but does hope to solve that with an update.
In May Microsoft will release a solve for the known vsync issues and also
will/should solve GSync and FreeSync. Remedy also reports that the render
technique used is similar on the XBox and Windows 10, meaning if you are
playing at 1080p, the screen display is built from 720p buffers. So playing
at any resolution really means you are watching at two-third of the pixels
rendered (upscaling).
The PC release has been bugged by a bucket-load of issues related to
ghosting, slow streaming of textures, frame-pacing, GSYNC/FreeSync, VSync
locks and more. Some cannot be solved. Here's the FAQ released by Remedy (the
makes of the game, the irony is in the name .. Remedy eh ?).