[情报] 14w31a

楼主: sb117611 (sb117611)   2014-07-31 00:10:18
https://mojang.com/2014/07/minecraft-snapshot-14w31a/
We’re starting to wind down our development cycle, and as such we’re now
focusing on bug fixing for a smooth release. This weeks snapshot comes with a
bunch of fixed bugs, some more optimization and only minimal featurecreep.
Notable changes:
Experimental: Mob pathfinding is threaded.
Rabbits have sounds!
Bunch-o-optimizations!
Bunch-o-fixes!
The surface of the sun is no longer incorrectly made of cheese.
[ MC-267] – Potion effect status doesn't show If the inventory was open
when it was cast upon the player.
[ MC-1831] – Incorrect Fire Charge Noise
[ MC-2053] – Inconsistent door texture
[ MC-2071] – Pausing the Game or opening any GUI in a nether portal does
not work
[ MC-3100] – Stone stairs are named incorrectly. They should be called
cobblestone stairs.
[ MC-5206] – Renamed items' name isn't shown in italic or coloured on
item switching
[ MC-5585] – The Ender Dragon is not affected by the Sharpness and Power
enchantment
[ MC-5927] – Daylight Sensor outputting signal when encased
[ MC-5991] – Hoppers use wood sounds for placing / breaking
[ MC-6773] – Renaming a slime or Magma cube, Once it splits it no longer
has its custom name.
[ MC-7807] – Thrown eggs look like snowballs when hitting something
[ MC-9275] – TNT is not ignited when right-clicked by a fire charge
[ MC-9664] – Blaze / Ghast fireballs can make fire with MobGriefing off
[ MC-9806] – no name color when using /say
[ MC-11651] – UTF-8 domaine name support
[ MC-15084] – Leads not dropping when a leashed mob is killed
[ MC-15707] – Wild and Hostile Wolves can be leashed
[ MC-19702] – Wither armor has wrong texture
[ MC-24778] – Opening and closing sound bug
[ MC-29518] – "stat.damageTaken" and "stat.damageDealt" track # of hits
vs # of hp damage
[ MC-29559] – 2 block tall grass/fern does not produce seeds when broken
[ MC-30589] – Item frame only drops item upon explosion
[ MC-33015] – Fire Block Breaking Sound
[ MC-33558] – Agro tags don't work with Neutral Mobs that have New AI
[ MC-35617] – Cactus has incorrect inventory image
[ MC-36639] – Zoomed out maps do not properly align.
[ MC-37661] – dataTag parsing/escaping issue
[ MC-43010] – Non-standard texture resolutions cause rendering errors
with mipmap
[ MC-44413] – Villagers no longer trade xp bottles with you
[ MC-44597] – Unable to play unkown soundEvent: minecraft:mob:witch.idle
[ MC-44859] – Breaking A Slime Block Sounds Like Stone
[ MC-46051] – Item Frame Block/Item Entities Are Lit Incorrectly
[ MC-46460] – Spectators show burning effect in lava
[ MC-46470] – Flying through water in spectator mode plays the splashing
sound
[ MC-46579] – Items are too high up on the arm in 3rd person mode while
sneaking
[ MC-47878] – Spreadplayers not working with Entities
[ MC-48372] – Crash when using /clone on complex structure(command block
and pulser)
[ MC-48538] – Monsters can spawn on Barriers
[ MC-48666] – Cobwebs Are Affected By Block Lighting In Full Sky Lighting
[ MC-49305] – Server Scoreboard "36>16" Bug
[ MC-49580] – Swimming in water causes held items to "darken"
[ MC-50176] – Asterisk as Name for Score Chat Component Not Effective as
Translatable Argument
[ MC-50572] – Upward facing droppers/dispensers only shoot items west
[ MC-51655] – Ladders don't break faster with an axe
[ MC-51754] – Fully grown Cocoa beans only drop 1 item when wood log
they're attached to is retracted
[ MC-53215] – TNT destruction nerfed
[ MC-53430] – when /gamerule randomTickSpeed is typed in gives wrong tab
completion
[ MC-55191] – /clone, /fill, and /setblock do not set blocks outside
world border
[ MC-55253] – The new {selector:"@…"} tellraw feature fails on failing
selectors!
[ MC-57159] – 2d rendered objects (Tall Grass, Plants, Fire, etc) are
darker on one side
[ MC-57524] – Nether portals don't generate or generate unlit
[ MC-57861] – Projectiles going north or south appear sideways
[ MC-57884] – Coarse dirt & Podzol turns to regular dirt after tree
grows on it
[ MC-58322] – Connecting to server that uses resource pack displays
"Texture pack"
[ MC-58363] – Witch Huts / Witch Traps spawn other mobs
[ MC-58524] – Using Shears on double fern results in pink and black box
in inventory. When placing said box on dirt, you get dead grass (i.e. desert)
[ MC-58838] – Breaking an active jukebox doesn't destroy the block
[ MC-58985] – Blocks pushed by Pistons above Y=256 are deleted
[ MC-59043] – Using "Pick Block" on Lapis Lazuli Ore creates missing
texture
[ MC-59472] – Item Frames Drop as an Item When Not Supported by Block
Even When Game Rules Say Not to
[ MC-59602] – Hoppers can't take water bucket out of furnace
[ MC-59845] – Rabbits do not take damage from falling
[ MC-60306] – Rabbit foot in incorrect creative tab
[ MC-60331] – pie chart debug menu doesnt dissapear in F1 mode
[ MC-62166] – Breaking / placing / changing blocks has a delay to
disappear / appear
[ MC-62972] – Hoppers doesn't taking empty bucket from furnace
[ MC-63157] – Fishing Rod / Carrot on a Stick not held correctly / Line
not attached to pole
[ MC-63492] – Guardians deal damage when hit with TNT
[ MC-63506] – Hopper: java.lang.ArrayIndexOutOfBoundsException: -1
[ MC-63507] – Clicking 'Snooper Settings' crashes Minecraft
[ MC-63592] – replaceitem not working twice
[ MC-63595] – Endermen get angry when hit in creative
[ MC-63735] – natural worldborder 14w30b (30000000 block)
[ MC-63785] – comparator_unlit has invalid cullface
[ MC-64287] – Incorrect display for Failed to Login screen
[ MC-64362] – Anvil durability is restored when Anvil is broken and
placed back down
作者: yuan860721 (Y)   2014-07-31 00:24:00
太阳表面那句话是什么意思阿0.0
作者: Nuaaukw (晨曦之憶、)   2014-07-31 00:53:00
太阳表面不再是由不正常的起士构成。 (翻了还是不懂……)
作者: hit1205 (帮你把勇气装满)   2014-07-31 01:22:00
如果是月球还能理解 XD (咦刚看了一下 gamepedia 有人写说日光感应器从这版开始可以用右键切换为 NOT 形式了 !
作者: stevenyat (夜绿体)   2014-07-31 01:30:00
阳光感应器可以右键切换成夜用型(?) 作路灯方便很多
作者: cheko (缺口)   2014-07-31 12:24:00
我比较好奇兔子的声音要配什么
作者: lightwee (光菱)   2014-07-31 12:54:00
“兔子兔子”
作者: adolphjong (是的我是ADF!)   2014-07-31 14:53:00
楼上是笨蛋
作者: yshinri (ISML实习分析师)   2014-07-31 17:58:00
原本夜用型(?)的设计看得出来是想给室内用, 所以室外要用有点麻烦...这样方便多了
作者: dannydxo (天天黑皮XDD)   2014-07-31 19:19:00
不错欸 蛮方便的
作者: hit1205 (帮你把勇气装满)   2014-08-01 17:50:00
不过原本的夜用型在gamepedia是列在bug里,不知道是不是个会被修掉的bug。而且那个是会变成月光感应器,这样的话和新的夜用型应该有差@@?
作者: Nuaaukw (晨曦之憶、)   2014-08-01 17:55:00
原本的夜用型跟生怪时间没有无缝衔接,希望新的有!
作者: hit1205 (帮你把勇气装满)   2014-08-02 14:02:00
刚试了一下确实和原本的不同,这种反位的日光感应器早上还是有讯号,只是越变越弱,正午的时候就完全没讯号了不过没有详细测每个时间的讯号强度 XD
作者: Jasper1280 (物宇)   2014-08-03 20:10:00
快推 不然会被发现我看不懂XD
作者: lc85301 (pomelocandy)   2014-08-04 10:53:00
应该用个box跟比较器做threshold就行了
作者: BUHUDAIN (任性骄傲的猫)   2014-08-04 11:12:00
如果随时间而讯号强度不同那就可以弄时钟啦~~~~~

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