推 kirimaru73: 虽然应该是我弄错 不过如果施放凯雷威克之怨02/12 17:44
→ kirimaru73: 那应该可以选择付费的顺序 先把蛙怪埋了再把地爆掉02/12 17:44
→ kirimaru73: 这样蛙怪会看不到有地进入坟场 应该不会触发抽牌吧02/12 17:45
推 linboy0303: 这个就我一开始问的问题......02/12 17:46
→ kirimaru73: 如果这样躲得过 那炎息扫4 回应凯雷威克之怨02/12 17:46
→ kirimaru73: 就可以在抽牌触发前把对手搞死 02/12 17:46
→ kirimaru73: 我有看到你问 但是这不是神怒啊 这是付费 02/12 17:46
→ kirimaru73: 付费虽然你要一口气付清 但你可以选顺序的 02/12 17:47
正解!
基本上有做过 #1IxxF4e3 (Magic) 跟 #1LqR6dxR (Magic) 的就知道
水牛比尔出的题目,与其说是题目
不如说是利用一般人根本不会知道的规则搞人
这次当然也不例外
要打死对手
.不需要施放生物咒语
.不需要宣告攻击
正确的步骤正如推文所说:
一、施放增幅的达里迦的炎息
二、回应达里迦的炎息,施放凯雷威克之怨
这牵扯到完整规则603.10
603.10. Normally, objects that exist immediately after an event are checked
to see if the event matched any trigger conditions, and continuous effects
that exist at that time are used to determine what the trigger conditions are
and what the objects involved in the event look like. However, some triggered
abilities are exceptions to this rule; the game "looks back in time" to
determine if those abilities trigger, using the existence of those abilities
and the appearance of objects immediately prior to the event. The list of
exceptions is as follows:
简单来说蛙怪的异能跟一般死亡触发异能不一样
并未限定从战场移动至坟墓场,因此会根据事件后的状态判断有无触发
又蛙怪跟地牌是一块儿进坟的,事件后蛙怪不在战场上异能自然无从生效起
如果把蛙怪换成亚格斯守护灵泰坦尼亚的话就会触发
一开始就有人推文问重点
害我以为不到一小时就会被破关了QQ
还好有成功唬弄过去……呼