https://tinyurl.com/ycu7bj5r
前几天看到DOTA2比LOL热门,LOL只是自HIGH游戏的文章
让我不禁怀疑自己是不是活在假的地球里
上网用我的破英文找了一下league of legends and dota2 revenue comparison
结果出现了以下的新闻
Dota2 赚0.26B LOL赚1.7B
嗯,只赚人家的六分之一不到,但是DOTA玩家的尊严不能亡,
必须要钱花出去把prize pool第一名拿到手,让dota玩家可以嘲讽lol
League Of Legends Generated $1.7 Billion Revenue In 2016
By Irfan Ansari / Dec 24, 2016
League of Legends
League of Legends generated $1.7 Billion revenue in 2016 alone, leaving
behind every other MOBA (multiplayer online battle arena) game behind. The
report came from SuperData's latest research pointing at climbing curve in
revenue of Riot Games for every consecutive year.
See also: Riot Games banes OPL players for League of Legends boosting
On the contrary, other competitor MOBA games like DOTA 2 only made $260
million last year. World of Tanks made $400 million, CrossFire at $1.1
million. Whereas Dungeon Fighter Challenge came closer at $1.1 billion
revenue for 2016. Talk about competition and League of Legends nailed every
game in its genre.
Dissecting the revenue chart by region of free-to-play-PC-games we get, Asia
dominating with $12.5 billion in revenues. On second, Europe is the largest
market with $2.8 billion generated. On third, United States with $2.2
billion, Latin America with $900 million. Finally, rest of the world with
only $200 million.