甲组规则:
在比赛时,若发生断网、断电等导致游戏中断无法重连的情况时,
游戏时间20分钟内的比赛将重新开始,游戏时间超过20分钟的比赛,
若满足以下任一条件裁判将可直接判决胜负:
(1) 团队经济差距大于10 K。
(2) 人头差距大于15 个。
(3) 剩余防御塔差距大于7 座。
不满足以上任一条件的比赛将进行重赛。
但是甲组的规则我找不到详尽的重赛办法
LCS跟世界大赛的重开规则是:
8.4.4 Controlled Environment. Certain conditions may be preserved in the
event of a restart of a game that has not reached GOR, including,
without limitation, picks/bans or Summoner spells. If, however, a match
has reached GOR then WCE officials shall not retain any settings.
如果游戏纪录尚未成立→B/P 跟 招唤师技能都要保留
如果游戏记录成立→ 不保留任何游戏设定
游戏纪录成立的定义:
A game of record (“GOR”) refers to a game where all ten players have loaded
and which has progressed to a point of meaningful interaction between opposing
teams. Once a game attains GOR status, the period ends in which incidental
restarts may be permitted and a game will be considered as “official” from that
point onward. After the establishment of GOR, game restarts will be allowed only
under limited conditions (see Section 8.4). Examples of conditions which establish
GOR:
8.2.1 Any attack or ability is landed on minions, jungle creeps, structures, or
enemy Champions.
8.2.2 Line-of-sight is established between players on opposing teams.
8.2.3 Setting foot, establishing vision or targeting skillshot ability in opponent’s
jungle by either team, which includes either leaving the river or entering
brush connected to enemy jungle.
8.2.4 Game timer reaches two minutes (00:02:00).
任何普攻或技能使用在小兵 野怪 建筑 敌方英雄身上
或
看见任一对方的英雄
或
进入、建立视野、用技能射入对方野区(离开河道 或任何与对方野区相连的草丛就算)
或
游戏时间达到两分钟