http://www.hearthpwn.com/news/1193-two-expansions-and-one-adventure-per-year-knife
翻译转巴哈讨论版
Two Expansions and One Adventure Per Year
一年有两个扩充包和一个冒险模式
No longer will set releases alternate between adventure and expansion.
冒险模式和扩充包不再交替释出。
We will see two expansions per year (start and end) and one adventure
(middle). At least for now.
我们能够在一年之内看到两个扩充包(头尾各一)和一个冒险模式(中间)。
至少现在是这样。
Ancient of Lore and Keeper of the Grove "maybe those aren't the right
choices" - Mike Donais
知识古树和森林看守者“可能是那些不是正确选择的东西”。
(有两个可能意思,卡片本身考虑要不要改,或者是二选一的内容要重做)
Leper Gnome and Knife Juggler are two neutral minions being looked at.
麻疯地精和飞刀手是两只正在被研究的中立手下。
The move to Standard may be a bit early, but they don't want to get to the
point where it feels impossible to catch up.
现在进标准模式可能有点太早,但他们不想拖到已经觉得完全跟不上的地步。
(应该是指太多卡多到新手跟不上的感觉。)
Wild was originally going to be known as Legacy but Brian Kibler urged them
to make it more Warcrafty.
开放(狂野)本来要叫作“遗产”模式的,但是BK和他们争论希望让它听上去更魔兽一点
。
Adventures could potentially come back out of "the vault" much like Disney's
movies do. (Idea is not mature)
冒险模式可能会像迪士尼电影一样由“宝库”中提出。(概念还没成熟)
(意思是还在想冒险模式要不要让以后的玩家也可以玩。)
所谓迪士尼out of the vault的概念,每一部过往的迪士尼电影在绝版后
(也就是收入“宝库”)会在若干年后重新发行,例如1930、40年代的电影
以VHS、DVD或蓝光的形式重新发行,所以out of the vault不是"回到宝库"
而是"从宝库中拿出来" 简单说就像复刻版