Re: [闲聊] 奴隶战的神手速

楼主: Lauyea (Lauyea)   2015-06-23 01:59:49
  Ben Brode前阵子才在reddit谈过这类的问题,文章来源:https://goo.gl/JDcQf2
  以下原文:
Howdy! The turn timer was 90 seconds in alpha, but we changed it to 75
seconds before we released the Beta, and haven't changed it since.
There is also some amount of "slush time", basically extra time based on the
amount of stuff your opponent did on their turn, so they can't queue a bunch
of actions, end turn, and then have a lot of your turn eaten up by watching
attacks and other spell effects.
Our system doesn't (currently) care when during your turn those attacks
occurred, so it sometimes feels like turns have varying length, depending on
the number of actions your opponent took and when during the turn they
happened.
We've been cleaning up the "slush time" system so turns are more consistent,
and that may be part of what you're experiencing.
  第一句谈到alpha版是90秒,之后一直都是75秒;第二句谈到“slush time”,对手无
法用法术跟效果之类的动画吃掉你的回合时间。
  第三句说系统(目前)不会管你的回合中正在发生的攻击,所以有时候会觉得回合时
间不固定,取决于你的对手动作次数,然后反映在你的回合。
  最后这段跟前面reddit上面的人提出的问题有关,BZ整理了“slush time”来让每个回
合更一致,这可能是玩家感觉到的不一样。
  如果有翻得不妥当的地方请告知,不过我要睡觉了,可能明天才会改囧

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