Fw: [FF14] 6.0贤者指南翻译(from The Balance)

楼主: o07608 (无良记者)   2022-07-10 15:01:20
※ [本文转录自 C_Chat 看板 #1Xx2OseB ]
作者: o07608 (无良记者) 看板: C_Chat
标题: [FF14] 6.0贤者指南翻译(from The Balance)
时间: Sat Jan 22 23:43:47 2022
原文:https://reurl.cc/026j0b
原文来自The Balance Discord群组,撰写者为Aeya Statera
我只是为了想练贤者而翻译这篇,本身连80都没有._.
翻译完之后,想说发来版上骗骗P币欸嘿
我的翻译习惯,是会留下原文让读者可以对照,如果看翻译有疑问的可以直接看原文
此外由于我有汉堡,会翻译这篇的动力原本也就是我自己想看,因此技能名会有汉堡话
不过我在文章中会统一以 技能原名(汉堡话) 呈现
毕竟现在还没有正式译名,直接套汉堡话的话各种意义上都不应该
只不过这篇是英文文章,我本身也看不懂半个日文,而且加上日文会让文章严重虚胖
就不列上日文原名了,请日文阿光见谅
=======================================
Sage FAQ 贤者FAQ
Upon opening this document, several chapters will appear in sequence. Please
set aside sufficient time to read all parts you want to in their entirety.
这份文件内含数个章节,请空出足够时间来好好读你想看的部份。
This document primarily serves as an extended FAQ, but can function as a
guide as well.
这份文件不仅是一份FAQ,也可以当作一份指南。
APPLY KARDIA AS SOON AS YOU ENTER THE INSTANCE!
一进副本就把你的Kardia(心灵)放好!
《Glossary 名词解释》
‧ oGCD/GCD/Weaving: Read this infographic made by Nethar.
oGCD/GCD/排轴:请参阅Nethar的这张图表

‧ Druo/Ixo/Tauro/Kera: Shortened versions of the names of Sage's
Addersgall abilities.
Druo/Ixo/Tauro/Kera:贤者蓝珠能力技简称
‧ E.Diag/E.Prog/E.Dosis: Shortened versions of the names of Sage's
augmented Eukrasian spells.
E.Diag/E.Prog/E.Dosis:贤者三招强化GCD技(E技)简称
‧ Sting/Gall: Shortened versions of Addersting/Addersgall.
Sting/Gall:红/蓝珠简称
‧ DoT/AoE: Universal game terminology for Damage over Time and Area of
Effect.
BJ4
‧ DPS gain/neutral/loss: Whether using something is a net increase, net
0 change, or net decrease in the Sage’s personal damage output.
DPS gain/neutral/loss:用某些招式会增加/不影响/减少贤者的个人输出
‧ This FAQ is meant to help people increase both their healing
and dps output/efficiency, so you’ll see stuff revolving
around this often.
这篇FAQ旨在帮每个贤者同时提升自己的补量和伤害的输出与效率,你会
看到整篇都在围绕这个主题打转
《Basics 基础》
[Sage 贤者]
‧ Sage is the new Healer job released with Endwalker, starting at lvl 70.
You can unlock the job from the Sharlayan Maiden in the Limsa Lominsa
Lower Decks (X=9.4, Y=12.9) south of the Aetheryte Plaza.
贤者是6.0新增的绿色DD,起始等级为70。你能在海都下层乙太之光广场南方,
9.4/12.9的地方,NPC“萨雷安少女”处解锁贤者。
‧ Read this so you know what the skills are and what they do:
请参照以下网址,以了解贤者招式:
https://na.finalfantasyxiv.com/jobguide/sage/
‧ Make sure to pay attention to which ones are GCDs(spells) and which
ones are oGCDs(abilities) while reading it. Sage's strength and
specialty lies in oGCD mitigation and healing, so prioritize using
those abilities first whenever possible.
在看贤者的招式时,要注意哪些是GCD技,哪些是oGCD技(能力技)。贤者的强度
非常依赖能力技的减伤与治疗,尽可能优先使用。
‧ Stats? Generically and while leveling, just prioritize: Crit > Direct
Hit/Determination > Spell Speed/Piety
优先数值:爆击>直击/信念>咏唱速度/信仰
‧ This is also your materia melding priority.
这也是你挑魔晶石的优先级。
‧ Piety and SPS are often recommended in amounts that fit
whatever the player is comfortable with, so their place in the
list is tenuous at best in terms of priority.
咏唱速度和信仰只要达到一定水准就够玩家舒服了,所以优先程度不高
‧ Sage's GCD/DoT alignment gets thrown off by any usage of
Eukrasia, so just try to go for Crit/DH/Det/Pie first before
worrying about spell speed and GCD alignment.
贤者的GCD技/DoT安排受到Eukrasia(四液平衡)使用程度的影响,因此
先把爆击/直击/信念/信仰冲高,再去担心咏唱速度和GCD安排。
[What does it do? 贤者要干麻?]
‧ Sage is primarily a mitigation and HP maintenance healer that excels at
preventing HP from dropping, rather than restoring HP quickly.
贤者是靠减伤和维持血线吃饭的补师,他能避免血线一路向下,但很难把血线快
速拔高。
‧ Sage is not designed for recovering from emergencies as well as it is
designed for preventing them, so thinking and acting proactively is a
bonus.
贤者不是急诊医师,她的角色是避免其他人需要看急诊,所以思绪和行动都需要
超前部署。
‧ Sage is rewarded for doing damage with Kardia healing your Kardion
target. Don't rely purely on spamming GCD heals, because every GCD heal
you use is a lost Kardia proc.
贤者可以靠攻击敌人替你的Kardia(心灵)目标回血,不要完全依赖狂唱GCD治疗
,你每唱一个GCD治疗就是损失一个Kardia(心灵)输出。
《Your Job Gauge 你的职业量表》
[Eukrasia 四液平衡]
‧ This is the fancy white/blue circular symbol on your job gauge.
职业量表是一个炫炮的白/蓝色圈圈。
‧ Eukrasia is an instant GCD with a fixed 1.0s recast. It turns Dosis,
Diagnosis, and Prognosis into instant GCDs with fixed 1.5s recasts, so
the two combined make a fixed 2.50s GCD - it does not take
significantly longer to use than a normal GCD.
Eukrasia(四液平衡)是一个瞬发、1s复唱的GCD技,会把Dosis、Diagnosis、
Prognosis(剂药、诊断、预防)转成瞬发、1.5s复唱的GCD技,这个组合可看做
一个2.5s复唱的GCD技,跟一般的GCD技差不多。
‧ Eukrasia essentially both delays the application of your DoT by 1
second, and allows you to use GCD shielding with full mobility since
those spells are instant casts with a 1.0s delay on the actually-useful
second part.
Eukrasia(四液平衡)能让你以1秒为代价,保持机动性同时上DoT或上GCD盾,可
以把这些技能都看作延迟一秒后瞬发。
‧ You cannot weave between Eukrasia and any Eukrasian GCD without
clipping, and you can only single weave after any Eukrasian GCD -
double weave and you'll clip your GCD.
你一定得先按Eukrasia(四液平衡)才能接着放三招E技,而且一次只能强化一招
,再按第二次就是普通的GCD技了。
‧ Because your GCD shielding has no hard-casted component, the number of
spells you can use Swiftcast on is reduced, so you may find yourself
using it primarily on the unaugmented versions of Dosis/Diagnosis/
Prognosis or on Pneuma.
因为GCD盾几乎等同瞬发,你不会拿即刻咏唱去配他们,基本上都是配没强化过的
Dosis/Diagnosis/Prognosis,或者Pneuma(剂药、诊断、预防、灵息)。
[Addersgall 蓝珠/胆汁]
‧ These are the three round blue dots and blue bar on your job gauge.
职业量表是三颗蓝珠和一条蓝条。
‧ Addersgall is a resource system similar to both SCH's Aetherflow and
WHM's Lilies. It can hold up to a maximum of 3 charges, and one charge
regenerates every 20 seconds, for a total of 3/min.
蓝珠跟学者的乙太流(译注:没练不清楚)、白魔的蓝花很像,最多能累积三颗
,20秒给一颗,一分钟三颗。
‧ When you spawn into or reset an instance, you spawn with 3
stacks available, and Addersgall can even recharge while you're
out of combat or dead.
蓝珠不会因为传送等动作而消失,而且就算非战斗状态/躺地板时也会继
续累积。
‧ Gall stacks can be spent on four abilities, all with the same suffix
"-chole": Druochole, Taurochole, Ixochole, and Kerachole. Using a Gall
ability restores 700 MP, so try to use these (and Lucid Dreaming) often
so that you don't run out of MP. You don't have to hold onto 3 stacks,
just use it so it keeps recharging.
有四招会吃蓝珠,全部都有相同的词缀“-chole(-胆汁)”:Druochole、
Taurochole、Ixochole和Kerachole(木胆汁、牛胆汁、黏胆汁、角胆汁)。每个
蓝珠技都会回700魔,所以尽量常用这几招(和醒梦)才不会把魔用光。你不需要
保持三颗蓝珠,用就对了,这样蓝珠才会继续累积。
‧ Druo and Tauro are single target, and Ixo and Kera are AoE.
Tauro and Kera also provide 10% mitigation, while Druo and Ixo
only provide raw healing.
Duro(木胆汁)和Tauro(牛胆汁)是单体,Ixo(黏胆汁)和Kera(角
胆汁)是群体。Tauro(牛胆汁)和Kera(角胆汁)多10%减伤,Duro(
木胆汁)和Ixo(黏胆汁)只有回血。
‧ Galls may charge similarly to Lilies, but do not include a
Misery-type finisher. Addersting is a separate resource and
mechanic.
蓝珠充能机制跟白魔蓝花很像,但不像蓝花开完改开红花,贤者的红珠
有自己的充能与使用机制。
[Addersting 红珠/蛇毒针]
‧ These are the three small purple diamonds on your job gauge.
职业量表是三小红菱形。
‧ Addersting charges are currently only gained from one source: The
shield granted by Eukrasian Diagnosis breaking from damage, similar to
how The Blackest Night(TBN) functions. Addersting can also only be
spent on one spell, which is Toxikon 1 / 2 (it upgrades from 1 to 2).
目前只有一种方法取得红珠:Eukrasian Diagnosis(E诊断)的盾被打破就给一
颗,跟(某个译者没练的职业的)机制很像。红珠也只能用在一招上,就是
Toxikon 1 / 2(箭毒/浸箭毒)。
‧ While TBN is fairly short, the E.Diag shield lasts for 30
seconds, which is more forgiving. However, Toxikon is a GCD.
It's potency is equal to Dosis from lvls 66-71, weaker than
Dosis from 71-82, and equal to Dosis at 82-90.
(某个译者没练的职业)很短,但E.Diag(E诊断)的盾长达30秒,容错
空间更大。不过Toxikon(箭毒)是GCD技,跟同样是GCD的Dosis(剂药
)相比,在72-81等之间会比较弱,其他时间强度相等。
‧ Toxikon is not a DPS gain on a single target but is on multiple
targets, and is only DPS neutral if you applied the E.Diag
shield during downtime with no targetable enemies.
Toxikon(箭毒)不会增加单体DPS,会增加AE DPS。而且如果你在没敌
人的时候开E.Diag(E诊断),那也不会影响DPS。
[Scholar…? 学者…?](译者没练所以跳过,有兴趣请自行参阅原文)
《How to use X thing? 如何使用这些招式?》
[Toxikon 箭毒]
‧ You get an Addersting stack once the E.Diag shield breaks from damage
ONLY - Pepsis, timer expiration, and clicking it off don't work.
E.Diag(E诊断)被打破时才能拿到一颗红珠,Pepsis(沸液排异)转换、盾持续
时间结束或手动点掉都不会拿到红珠。
‧ You may have noticed Toxikon feels underwhelming, which is a common
complaint. It's not a DPS gain on a single target and it's not
necessary to farm as many stacks as you can.
你可能注意到Toxikon(箭毒)满鸟的,这点的确受到很多抱怨。他不会增加你的
单体DPS,也没什么必要去尽可能累积红珠。
‧ Toxikon is primarily a mobility and weaving tool, not a
damage tool. Yes, a lot of people think we should have more
ways to generate it, or it should be changed. Its design is
pretty limited as it stands, but still allows for fairly
creative use of the limited movement available.
Toxikon(箭毒)是用来保持机动性以及排轴的,而不是输出用。没错,
许多人认为贤者应该要有更多方法去生/消耗红珠,这个设计严重限制了
她的用途,但在需要机动性的场合上他仍然很好用。
‧ In dungeons, you'll probably get plenty of Sting stacks from just using
E.Diag to shield the tank. It's a DPS gain on mob packs over Dyskrasia
assuming you needed to use E.Diag for the healing anyways.
四人副本中,你只要一直给坦克上E.Diag(E诊断)就能满手红珠,在打小怪时他
提供的DPS会比Dyskrasia(四液失衡)还高。
‧ Toxikon does higher damage to a single target, but the extra
165 potency on the first target actually needs to be useful -
no point if it dies before every other mob, so target the
highest HP mob in the pack with this.
Toxikon(箭毒)有多目标衰减,朝血最多的怪轰下去就对了。
‧ Toxikon is decent if you’re running with the tank ahead of the
pack and aren't in range to Dyskrasia multiple targets, since
Toxikon is a targeted AoE with range, rather than a self AoE
like Dyskrasia or restricted by a range limit like Phlegma.
当妳跟坦一起跑给怪追,而Dyskrasia(四液失衡)又打不到怪时,
Toxikon(箭毒)就会很有用,因为他是远距指定型AE,不像Dyskrasia
(四液失衡)以自身为中心,或像Phlegma(炎黏液质)那样距离超短。
‧ In raids, the best time to farm Sting stacks for Toxikon is either
prepull or during downtime with no targetable enemies - set up the
shields beforehand so they'll break later. Trying to get Stings during
uptime scenarios is a DPS loss.
八人副本中,农红珠最好的时机是开王前的准备,或没目标能打的时候-先把盾开
好,才能让盾晚一点破。正常情况下想农红珠都会让自己的DPS降低。
[Taurochole/ Holos 牛胆汁/系统论]
‧ How come these two have both healing and mitigation on the same button?
Which do I try to utilize?
这两招怎么都同时有治疗和减伤?我该怎么用?
‧ With Taurochole, the healing is worth more than the mitigation. If it
heals for 700 and provides 10% mit, then the target would need to take
7001 potency of dmg for the 10% mit to outweigh the 700 healing potency
. Use the healing first.
Taurochole(牛胆汁)的补血价值比减伤高,换算下来目标要受到7001的伤害,
减伤价值才会比补血高。把这招优先用来补血。
‧ Holos is a weaker heal and has a longer duration on the
mitigation, so you can use this one solely for mitigation more
often than Taurochole.
Holos(系统论)血补的较少,但减伤持续更久,比起Taurochole(牛胆
汁)可以更常用来当减伤用。
‧ Ideally, you can utilize both: just leave the party/tank a bit below
full hp, and then use Holos/Tauro before the hit lands, so the healing
and mitigation both get value.
理想情况下你能两个都用:让队员/坦的血线比满血少一些,然后在大伤来之前开
Holos/Tauro(系统论/牛胆汁),这样补血和减伤都能兼顾。
‧ You get more value if you heal before the next instance of
damage, rather than healing after the previous, if that makes
sense.
你在伤害来“之前”的治疗,效益会比伤害来“之后”的治疗更高。
[Zoe 命源]
‧ This only works on GCD heals, of which there are 5: Diagnosis,
Eukrasian Diagnosis, Prognosis, Eukrasian Prognosis, and Pneuma.
这招只能用在全部5招GCD治疗技:Diagnosis、Eukrasian Diagnosis、Prognosis
、Eukrasian Prognosis和Pneuma(诊断、E诊断、预防、E预防、灵息)。
‧ Zoe does NOT work on anything else in the Sage kit - GCD
healing spells only, no Addersgall or other abilities.
别肖想用在其他补招上,没用的。
‧ Zoe also does not work on Kardia procs, so if you plan to
pre-weave Zoe a few seconds early while DPSing, you can, but
try not to let its duration expire.
他也不会增加攻击造成的Kardia(心灵)补量,要排进DPS轴的时候要注
意。
‧ Using Zoe on base Diagnosis/Prognosis without the Eukrasia augment is
subpar, since the total potency value on those heals is lower.
拿Zoe(命源)去搭配没强化过得GCD治疗技,效益会比配E技差,因为E技的补量
+盾比较大。
‧ Use it for larger GCD heals - it's particularly good in big dungeon
pulls with E.Diag if it crits, and by far the BEST use case in raids is
with Pneuma.
拿来搭配大发的GCD治疗技-像是四人副本中触发爆击的E.Diag(E诊断),或八人
副本中配合Pneuma(灵息)来一发大的。
[Pneuma 灵息]
‧ This spell is not a damage gain, it's a DPS-neutral healing GCD on a 2
minute cooldown, sharing the same potency as Dosis 3. Use it primarily
to heal. (It can also cleave in a multi-target situation, as it’s a
line AoE, but the healing is usually more important.)
这招不影响DPS,他是个两分钟CD、伤害跟Dosis 3(涩苦药)一样的GCD治疗技,
请主要用来治疗(虽然也可以拿来当直线AE,但她的补量重要多了)。
‧ As previously mentioned, Pneuma can be used with Zoe to great effect -
Pneuma is a 600 potency heal, and Zoe amplifies that to a chunky 900
potency. This is not only the largest raw AoE heal available to Sage,
but it's also the only DPS-neutral/positive use case of Zoe, because
Pneuma does equivalent damage to a Dosis cast.
如前所述,Pneuma(灵息)跟Zoe(命源)是绝配- Pneuma(灵息)有600治疗量
,Zoe(命源)能帮忙拉到900,这不仅是贤者最强的单发群补,还是在不损失DPS
的情况下使用Zoe(命源)的唯一方法,因为Pneuma(灵息)的伤害跟Dosis 3
(涩苦药)一样。
‧ BE AWARE that Pneuma's heal goes off roughly 1 second into the cast
time, so if you're trying to precast Pneuma and you feel like it's not
healing, you need to delay it by a GCD.
当心,Pneuma(灵息)的补血有1秒的延迟。所以如果你想先预唱Pneuma(灵息)
然后感觉好像没补到,你得再等一个GCD。
‧ Pneuma is an exception: it's an extremely fast and responsive
spell in this game where people are used to spells being
delayed. Thus, make sure to use it AFTER taking damage so it
doesn't get wasted and end up overhealing before the damage
even hits.
在这个人人唱法时都可以顺便泡方便面的游戏中,Pneuma(灵息)的急速
反应是个例外。因此要确保在受到伤害之后才用,以免在真正的伤害到
来之前就造成补量的浪费。
‧ I've seen lots of reports of people claiming Pneuma is bugged or
doesn't heal. 100% of the time so far, it’s been functioning correctly
serverside, and I have not yet been provided a log that proves this
wrong.
(译注:这三段在讲相关的bug,简单来说就是不用耸,用就对了)
‧ Pneuma is coded in a weird way despite working very well, so sometimes
the game fails to update the HP bar on your UI until the next network
data packet from the server comes in - just trust that they’ve been
healed, even if the HP bar updates late on your client.
‧ It’s coded as a singular, large HoT tick. Yes, it’s dumb, and it
means that Pneuma can’t trigger Divine Veil, but it also means the
heal doesn’t need to propagate, which I will gladly accept as a price
for the responsiveness.
[Phlegma 炎黏液质]
‧ This is, by far, our hardest-hitting spell, but it is both a GCD and
requires you to be within 6y of the target, which is twice that of
standard melee range.
这是贤者最难命中的技能,不仅是个GCD技,还只有6米远,距离只有信长的1.5倍
‧ It can be both a mobility and a weaving tool, but it does have
the range restriction.
这招能拿来机动性使用以及排轴,但距离限制了我们的想像。
‧ It's a targeted AoE, so in dungeons, spam it on cooldown and
hit as many enemies as you can by targeting the mob closest to
the middle of the pack.
这是招指定型AE,在四人副本中卡CD朝小怪堆中打下去就对了。
‧ In raids, for the opener, do your prepull+dot on pull, then wait around
2-3 GCDs for raid buffs to come up, then use double Phlegma under raid
buffs. Try to avoid capping on 2 stacks, so use it whenever it's close
to capping so that you can use it in raid buffs again later.
八人副本中,先把dot挂好,等两三个GCD等到团队buff都上好之后,上前把两层
Phlegma(炎黏液质)都砸下去。避免让他充到两层满,快满时就上去砸一发,直
到下次团队buff准备好的时候再准备砸两发。
‧ If you want to align Phlegma with the 2-min burst windows
and/or 1-min Trick Attack windows, use it in a 2-1-2-1 pattern
at each minute mark starting from when you use it in the opener
. However, if there is a multi-target segment, using Phlegma
there to cleave is better.
如果你想把Phlegma(炎黏液质)排进两分钟爆发循环和/或一分钟突进
威循环,在开场打完之后就以2-1-2-1的规律去排,不过如果有多目标阶
段,就优先用在多目标。
‧ Be aware that the second Phlegma may sometimes fall out of the
2-min raid buff windows if doing it this way - it still hits
under 20s-duration buffs, but not 15s buffs. If you don't have
any 20s buffs to bother hitting Phlegma under, you can use that
second charge for movement.
要注意,第二发Phlegma(炎黏液质)有时可能会无法配合两分钟团队爆
发-只能吃到20秒的buff,但吃不到15秒的。如果团队没有20秒的buff可
以让妳打这发,就在需要机动性时使用。
[Pepsis 沸液排异]
‧ Pepsis is primarily a utility/QoL button, not an important cooldown
part of your healing rotation.
Pepsis(沸液排异)在你的治疗循环中,并不是个重要的技能。
‧ It replaces the shields granted by E.Diag and E.Prog with raw healing.
At face value, you would use it after you use either one of those GCDs.
这招会把E技产生的盾转成补量,确保在用了E技之后才开。
‧ Pepsis heals for 450p when removing E.Diag, and 350p when
removing E.Prog.
Pepsis(沸液排异)移除E.Diag(E诊断)时补450,移除E.Prog(E预防
)时补350。
‧ Base E.Diag shield is 540p - try not to immediately remove this
with Pepsis, get some value out of it.
E.Diag(E诊断)的盾是540-试着不要立刻转换掉,让盾吃一些伤害再转
‧ Base E.Prog shield is 320p - if you want to remove this with
Pepsis for +30p of healing, feel free unless you NEED the
shields.
E.Prog(E预防)的盾是320-你开心的话就直接转掉去多拿这30补量没差
,除非真的需要这个盾。
‧ Pepsis can be used in the weave window immediately after
casting E.Diag/E.Prog, since shields now apply sooner in
Endwalker than they did in Shadowbringers.
Pepsis(沸液排异)能在招式时间轴中接着E技立刻使用,因为6.0的盾
作用速度比5版快。
‧ It's possible to let the shields break some, but not all of the way,
and then use Pepsis to remove the remainder - you still get the full
450p/350p heal.
可以试着让盾消耗一部分,再把剩下的转换掉-你仍然能有完整的450-350补量。
‧ The healing from Pepsis can crit, which is a little bonus hp if you're
overridng a non-crit Eukrasia shield.
Pepsis(沸液排异)的补血能触发爆击,这在你转换没爆击的E技时是个小小加分
‧ Pepsis does not remove the bonus half of the shield (Differential
Diagnosis) from critting an E.Diag.
Pepsis(沸液排异)不会转换E.Diag(E诊断)的爆击盾。
‧ If you only want to AoE burst heal, and don't need shields or have no
other options, E.Prog->Pepsis is a decent option. Ideally, you use
other cooldowns first before resorting to GCD healing.
如果你只想要AE爆发治疗,不需要AE盾或者没别的手段了,那E.Prog(E预防)接
Pepsis(沸液排异)是个不错的手段。理想情况下,你应该先用其他长CD招式来
拉血。
‧ If a fight begins with a mechanic that drops the entire party
to 1 HP (e.g.: SoS Extreme or the current first Extreme trial
that drops accessories), you can prepull shield with E.Prog and
then use Pepsis after the party falls to 1 HP. Those mechanics
typically do not remove shields, so Sage is able to convert
them to health to heal the party back to full HP.
如果王的机制是开场让全团剩1滴血(像是极暗神),你能在开王前给全
团上E.Prog(E预防),全团剩1滴血之后接Pepsis(沸液排异)。这类
机制不会破盾,因此贤者可以靠这招来拉血。
[Krasis 四液混合]
‧ This is not a boost to healing done by you, but rather a boost to all
healing received by the target of Krasis.
这不是只针对你本身的治疗增益,而是Krasis(四液混合)目标受到的所有治疗
增益。
‧ Both Krasis and Physis 2 can be used before abilities like Kerachole and
Haima/Panhaima to snapshot the increased healing buff onto the
regens/refreshing shields so that the increased healing effect persists
Krasis(四液混合)跟Physis 2(自然愈合)都可以在放Kerachole、Haima、
Panhaima(角胆汁、血液质、泛血质)之前使用,让HoT/重置盾都能吃到治疗增
益的效果。
‧ Krasis is a rather large boost (20%), so it can be used for quick
recovery of a party member, and is especially good when combined with
certain things your cohealer might have to offer.
Krasis(四液混合)给予大量的治疗增益,可以针对单一队友快速抬血,拿来配
合你的补师队友更是妙不可言。
‧ Krasis has a good number of synergies. At face value, it's a healthy
boost to any amount of burst healing, especially if you have help from
a cohealer. This is highly effective for recovering from heavy tank
damage.
Krasis(四液混合)可以跟许多情况做搭配。这招对任何爆发治疗都很搭,特别
是有其他补师帮你的时候,拿来补坦克大伤时非常有效。
‧ It has extremely good synergy with Haima for keeping the tank
at a healthy HP, or if you switch Kardia to an injured party
member, with Soteria for easy spot healing.
这招跟Haima(血液质)搭配来维持坦克血线非常有效,或者在把
Kardia(心灵)换到其他重伤团员时,搭配Soteria(救济)能有效治疗
‧ The most fun way to use Krasis would probably be combining it
with other healing buffs and a Scholar's Recitation+Adloquium+
Deployment Tactics for an absolutely massive party shield.
这招最有趣的玩法,可能是跟学者一起给全团上一面世界无敌大的盾
(译注:没练学者所以不知道那几招是啥)。
《Dungeon Healing 四人副本》
[Tank Upkeep 奶坦]
‧ Sage excels at maintaining the tank's HP at a steady level rather than
recovering it when it's low.
贤者是要维持坦的血线健康,而不是把坦的血线从低拔高。
‧ Just like how tanks cycle through their mitigation to keep a consistent
amount of it up, Sage wants to keep up a near-permanent 10% mitigation
on the tank at higher levels (70+). This is not possible at lower
levels with less oGCDs - you can rely on GCD heals heavily at low
levels.
就像坦要尽量保持自己的减伤全程覆蓋,贤者在70等以上的四人副本也要在坦身
上保持近乎永久的10%减伤。太低等的副本会因为能力技太少而无法达成-你需要
更加依赖你的GCD治疗技。
‧ When dealing with the bosses' tankbusters, Taurochole is the go-to
option. If the tank is healthy, then use Taurochole after the
tankbuster, but if they’re not, then use it on the tank before they
take the hit.
在处理坦克大伤时,Taurochole(牛胆汁)是最佳选择。如果坦的血量很稳,那
在他吃坦克大伤后再用;不稳的话就在之前先用。
[Rotation 循环]
‧ APPLY KARDIA AT THE START OF THE DUNGEON (and press Lucid Dreaming very
often)
一进副本就开Kardia(心灵)(然后醒梦不要省著用)。
‧ Apply prepull E.Diag, and E.Dosis to mobs while running. You can also
use Zoe+EDiag during this period while the tank is grabbing mobs and
the first shield is gone. if Be aware that, like WHM's Regen, Kardia
can potentially pull aggro if you attack while running, so you could
consider shielding yourself with E.Diag for another Toxikon stack.
在赶路的时候先准备好E.Diag(E诊断)和E.Dosis(E剂药)。在坦拉着怪跑,第
一面盾破掉之后,你也可以用Zoe + E.Diag(命源+E诊断)上更大的盾。如果你
担心边跑边靠Kardia(心灵)打怪补血时,会像白魔挂HoT那样拉到仇恨,你也可
以在自己身上挂E.Diag(E诊断)拿额外的红珠。
‧ Use Phlegma and spam Dyskrasia for AoE once the pack is pulled together
小怪都拉好之后,用Phlegma(炎黏液质)和Dyskrasia(四液失衡)扁他们。
‧ Make sure to use Haima on the tank often - it's extremely powerful -
and remember that Panhaima can be used as a weaker Haima even if it is
AoE. Both of these can be used with Krasis or Physis 2 to snapshot
boosted regens/shielding.
确保时常对坦开Haima(血液质)-这招超强-然后记得Panhaima(泛血质)能当作
比较弱的AE版。这两招都能搭配Krasis(四液混合)跟Physis 2(自然愈合)来
增强HoT/重置盾。
‧ In large mob packs, try to cycle your 10% mitigations - these would be
Kerachole, Taurochole, and Holos. You want to use each separately to
maintain a high uptime of 10% mitigation. Be aware that the 10%
mitigation from Kerachole and Taurochole DOES NOT STACK!
面对一堆小怪时,试着让你的10%减伤不断循环-也就是Kerachole、Taurochole和
Holos(角胆汁、牛胆汁、系统论)。你会希望一招一招分开用以拉长10%减伤的
维持时间。要注意Kerachole(角胆汁)和Taurochole(牛胆汁)的减伤不
能叠加!
‧ Using Kerachole first for the regen+mitigation while the tank
is at high HP, and Taurochole after Kerachole fades for both
the healing and the mitigation is recommended. Holos can be
used to fill gaps between Taurochole and Kerachole, or to
layer additional mitigation on top of either for big pulls.
坦还在高血量时,用Kerachole(角胆汁)给予HoT和减伤;用
Taurochole(牛胆汁)接续后续治疗和减伤。Holos(系统论)用来补两
招之间的空隙,或者叠加在两招之上做大抬血。
‧ Below lvl 76, you don't have Holos, and below lvl 78, Kerachole
doesn't have a regen, so instead you may have to rely on
Taurochole and Druochole for your Addersgall usage.
76等以前你没有Holos(系统论),78等以前Kerachole(角胆汁)不给
HoT,你必须依靠Taurochole(牛胆汁)和Druochole(木胆汁)来打掉
蓝珠。
‧ It's fairly easy to layer each mitigation oGCD with a healing oGCD. For
example, you could use Druochole+Kerachole, Physis 2+Holos, or
Soteria+Taurochole. These are EXAMPLES and not what you'll always be
doing. You can layer cooldowns together, just don’t blow every
cooldown at once.
你能轻松把减伤能力技和治疗能力技一起用,像是Druochole+ Kerachole(木胆
汁+角胆汁)、Physis 2+ Holos(自然愈合+系统论)、Soteria+ Taurochole
(救济+牛胆汁)。以上只是举例,不代表你一定得这样做。你能把很多长CD技能
叠在一起用,不要搞到后面没招开就好。
‧ Additionally, if you use Physis 2 with something else, try to
use it first so that the increased healing buff applies to
other heals casted after Physis 2. The same idea applies to
using Krasis on the tank.
如果你要把Physis 2(自然愈合)跟其他招一起用,先开这招以确保后
续的招式能吃到治疗增益。Krasis(四液混合)补坦同理。
‧ Don't forget to press Rhizomata constantly, and don't be afraid to use
Druochole or E.Diag if necessary to heal the tank. Just don't spam
unaugmented Diagnosis.
别忘记卡CD按Rhizomata(根基),需要时也不要怕用Druochole(木胆汁)或
E.Diag(E诊断)补坦。没事别唱普通的的GCD治疗技。
‧ When using Rhizomata, try to be at 0 or 1 Addersgall stacks,
since if you use it at 2, it instantly resets whatever timer
you had on the next Addersgall stack recharging to 0, as
Addersgall does not recharge while you have all 3 stacks.
用Rhizomata(根基)的时候,尽量在蓝珠0或1颗的时候用。如果你在
2颗的时候用,下面的蓝条会因为满三颗蓝珠而立刻归零。
[Tank Recovery 帮坦拉血]
‧ What do you do in emergencies?
你要怎么救急?
‧ Ideally, Sage should be able to prevent the emergency in the first
place with mitigation, regen and shields, but let's say your party dps
sucks and mobs aren't dying, or the tank is big pulling with no cds.
理想情况下,贤者应该要靠减伤、HoT和盾来避免紧急状况,但我们来假设你们整
团DPS都很鸟,或者坦是个自不量力的超级速度人。
‧ Do your best to apply mitigation and heal quickly, and use
extra cooldowns if needed - just the typical game plan, but
executed faster in response to the emergency
尽可能快速开减伤和治疗,有需要就开长CD技能-就跟原本的安排一样,
只是时间全部缩短来应付紧急状况。
‧ If you have absolutely nothing left, you can resort to spamming E.Diag
on the tank and hope you get a nice crit and they survive - don't
forget about using Zoe with E.Diag, or using Pepsis on a mostly-broken
shield for the full heal value.
如果你什么都开掉了,就疯狂对坦洒E.Diag(E诊断),祈祷能开出一面爆击盾让
坦能保命-别忘记搭Zoe(命源)把盾变大,或用Pepsis(沸液排异)把一直破掉
的盾转成补量。
‧ You should only really need to spam E.Diag for maybe 3-5 GCDs
until something else comes back up so you can recover, unless
it's really going THAT poorly, in which case good luck lol,
there's no saving that situation
你大概只需要洒3-5个GCD的E.Diag(E诊断),就有其他招可以开了。要
是运气好到真的什么都没得开就……躺平放推吧不然怎么办。
《Raid Healing 八人副本》
[Party Healing 团队治疗]
‧ The best healing tools you have by far for healing the party are
Panhaima, Physis 2, post-lvl.78 Kerachole, Holos, and Ixochole.
你最强的团队治疗招式是Panhaima、Physis 2、78等之后的Kerachole、Holos和
Ixochole(泛血质、自然愈合、角胆汁、系统论、黏胆汁)。
‧ Kerachole (post-lvl.78 when it has its HP regen) should be the
default answer to as many AoEs as possible - just use it right
before the AoE for the 10% mitigation, and let its 500p regen
heal the party afterwards.
Kerachole(角胆汁)(78等、能上HoT的版本)是扛AE伤害的第一选择-
在AE下来之前就用来开10%减伤,并用500治疗量来拉后续的血线。
‧ Ixochole is a good choice for fast-response raw healing on a
fairly low cooldown, but the rest are tangibly more powerful,
and can be prioritized for hard-hitting mechanics.
Ixochole(黏胆汁)作为短CD的快速反应治疗技能很好,但其他技能明
显强上一节,而且能针对大伤机制去预先安排。
‧ It is by no means necessary to preshield with E.Prog for every raidwide
, considering how many other forms of mitigation Sage has available to
it - you usually only need E.Prog if you actually need both the
shielding and healing at a moment's notice.
贤者已经有太多减伤手段了,没必要在每个AE前都开E.Prog(E预防)-通常只在
你同时需要盾和补血时才要用。
‧ However, E.Prog does retain full mobility because of its double
instant cast nature, so it can be an insanely good progression/
safety-gaming tool to have available.
然而E.Prog(E预防)靠着双重无咏唱,还是有高机动的优势,所以他还
是个很好的保险。
‧ Raids typically have less damage on the tank than big mob pulls, so
Kardia, Haima, and Taurochole should usually be able to handle most
autos and tankbusters, and the remainder can be made up for by AoE
healing the party. If necessary, though, Sage still has Krasis, Soteria
, E.Diag, and more to keep the tanks healthy.
八人副本对坦造成的伤害通常比四人副本坦小怪还低,所以Kardia、Haima和
Taurochole(心灵、血液质、牛胆汁)用来挡王普攻和坦克大伤,其他的拿来团
补。真的需要的话,你还有Krasis、Soteria、E,Diag(四液混合、救济、E诊断
)和一狗票技能能让坦健健康康的。
‧ Focus on using your Addersgall stacks and other oGCDs to heal before
resorting to GCD healing.
先靠蓝珠技和其他能力技补血,其次才是GCD治疗技。
‧ If the raid you're doing doesn't have much incoming AoE damage,
and you don't want to overcap on Addersgall stacks, you can
toss out a Druochole on any player (often the main tank) just
to restore some MP - it's better than not using the stacks at
all.
如果你打的八人副本没那么多AE,你又不想让蓝珠满出来,可以对随便
一个人(通常是主坦)放Druochole(木胆汁)来回魔,总比放著满手蓝
珠不管好。
‧ If a DPS gets hit by a stray AoE attack and takes unnecessary damage,
if they're safe at the moment you can swap Kardia onto them (tanks are
the least likely to die without it), use a Druochole on them, or just
let your cohealer handle it, especially WHM/AST as they have better
tools for that.
如果一个DD手滑爆血,他们当下还安全的话,可以把Kardia(心灵)转过去(坦
不会因为这样就暴毙的)、赏他一个Druochole(木胆汁)或干脆放给另一个补去
处理,特别另一个补是白魔/占星的话,他们最在行了。
[What if you die? 挂了怎么办]
‧ Step 1 is to make sure you pick a moment where, when you get rezzed,
you don't immediately die again - you don't always have to instantly
accept the rez.
第一步:确认你要在哪里、何时复活,不要爬起来再死一次-不需要总是马上接受
复活。
‧ Use the 5 seconds of invulnerability you get when you rez as
best as you can, but be aware that if you press any action
other than a basic movement key, including Sprint, the invuln
will be removed from you.
善用复活后的5秒无敌,但记得只要你动哪怕一根手指就准备跟无敌说掰掰
‧ Rarely, an instance of damage will bypass your invulnerability
anyways and kill you - take note of them to not make the same
mistake twice. This happens every so often with certain rarer
types of mechanics, particularly in Ultimate fights or old
content with less standardization.
少数招式会无视无敌直接让妳再躺回去-记住这些招式,别犯相同的错误
。这种招式在某些罕见的机制,特别是极难度或古早混沌时代的副本中
时常出现。
‧ Step 2 is to make sure you stabilize yourself first so that you won't
die - Addersgall can still charge when you're dead, so when you revive
you should usually have a couple options to heal yourself available.
Using EDiag+Taurochole or Druochole on yourself is usually a fairly
decent choice. Hopefully as well, the cohealer can help stabilize you.
第二步:起来后马上稳住自己以免再死一次-蓝珠在你伏地魔的时候还会继续充能
,所以你一起来就应该会有很多手段拉自己的血。对自己用E.Diag+ Taurochole
或Druochole(E诊断+牛胆汁/木胆汁)通常是个好选择,或者希望你的补师同伴
能赏点慈悲。
‧ Don't forget to use Lucid Dreaming to get some MP back if you
have it available.
能开醒梦的话记得开。
‧ After you yourself are stabilized, you can go back to focusing on
killing the boss and keeping the team alive.
稳住之后,就回去尽自己的本分。
《Damage and Stuff 输出》
[Prepull 准备阶段]
‧ If you intend on trying to farm Addersting stacks, cast E.Diag three
times so that the shields break if the fight begins with a raidwide, as
they often do.
如果你想农红珠,先唱三个E.Diag(E诊断)等开王之后的AE破盾,通常都会有开
场AE。
‧ You can also use E.Prog to shield the whole party - it will not replace
E.Diag, and E.Diag will overwrite E.Prog if it’s already up. Depending
on the fight, you may want to mix up the order that you use your 3x
E.Diag and 1x E.Prog in - for example, since the main tank's E.Diag
shield is likely to break immediately from autos, you could use that
first, and if the opening raidwide is later, rather than sooner, you
could E.Prog last.
也可以用E.Prog(E预防)给全团上盾-他不会取代E.Diag(E诊断),也无法叠加
。根据战斗情况,你可能会想调整这3+1的顺序-举例来说,因为主坦的E.Diag
(E诊断)马上就会被王普攻打破,你可以先给他上盾;如果王的开场AE来的比较
慢,可以最后再上E.Prog(E预防)。
‧ Do all the prepull shielding during the countdown - it should
take exactly 10 seconds to cast 4 shields, leaving you 5-10
seconds to prepull pot/cast on a typical 15-20s countdown. Once
you're done shielding, move into the opener.
在倒数时做完这些前置动作-应该会花正好10秒上四个盾,在一般15-20
秒的倒数中还会有5-10秒的空档。上完盾之后就准备开打。
[Opener and rotation 开场和循环]
‧ Due to the nature of Sage being a healer, its "opener" is fairly simple
and not very interesting. Healers tend to have more prepull setup than
opener action, but it's good to know what it looks like regardless.
贤者毕竟是个补,她的开场简单到有点无聊。补师忙的是准备阶段而非开场阶段
,不过看看不会少块肉。

‧ After you lead off with E.Dosis, start using Dosis in the short period
before raid buffs are activated, and use Phlegma under raid buffs as
much as possible.
在上了E.Dosis(E剂药)之后,唱Dosis(剂药)直到团队buff启动,在buff持续
时间内连打两个Phlegma(炎黏液质)。
‧ Sage can only Single weave under E.Dosis and has the least instant casts
per minute of every healer, so you need to single weave under
unaugmented Dosis quite often and do your best to plan ahead for what
you'll need to weave.
贤者在GCD输出之间就只有一个E.Dosis(E剂药)能插,他是补师中每分钟输出能
力技插最少的,所以你要经常在两个Dosis(剂药)之间插能力技,并尽可能计算
自己的输出排轴。
‧ Toxikon is a DPS loss unless the stack was farmed in prepull/downtime
and Phlegma is melee range, so Sage's instant casts have quite some
restrictions - being tied to a gcd heal, only being able to single
weave, restricting you to nearly melee range to use Phlegma, etc.
Toxikon(箭毒)会损失DPS,除非你能在准备/中场阶段农满红珠,而Phlegma
(炎黏液质)又是近战距离,所以贤者的瞬发输出限制很大-在单能力技技能轴中
跟GCD治疗技绑在一起、边放边进入近战距离砸Phlegma(炎黏液质),等等等等
‧ Whenever possible, try to DoT and/or cleave multiple targets with
Phlegma, Toxicon, Dyskrasia, and potentially Pneuma if the healing
isn't critically important. It's a fairly good DPS gain, especially for
Phlegma, Toxicon, and Dyskrasia in 2-target situations.
尽可能对多目标上DoT、放Phlegma、Toxikon、Dyskrasia(炎黏液质、箭毒、四
液失衡),如果治疗没那么重要的话甚至可以开Pneuma(灵息)。这在两个目标
以上的情况能有效提高DPS,特别对于Phlegma、Toxikon、Dyskrasia(炎黏液质
、箭毒、四液失衡)。
《Minor other things 一些小事情》
[Living Dead/1HP doom? 活死人/死亡宣告?]
‧ To be very blunt: Sage's kit is not designed to handle these without
significant investment of cooldowns, which means that in all situations
, you need to go into these with a plan or you'll end up blowing most
of your cooldowns (or just dying).
实话实说:贤者不把大部份长CD招式扔下去的话就处理不了这情况,这代表你必
须先计画好该怎么办,不然就是得缴掉大部分招式(然后还是可能会死)。
‧ The first thing you should try to lead off with is weaving in a Physis
2 because of the global +10% healing buff. However, you may also want
to weave a Krasis in on the tank before Physis so it snapshots onto the
regen from Physis and so you can stack the healing buffs.
你第一个要试的,是开Physis 2(自然愈合)拿10%治疗增益,不过你可能也想先
开Krasis(四液混合),让前者的补量能多吃到治疗增益。
‧ For Living Dead, the main solution you have is to cry while
dumping most of the single target heals you have onto the DRK.
对上活死人,你的最佳解就是边哭边把妳手上所有的单体治疗往那个天
杀的DK砸。
‧ For party healing, you can weave Physis+Zoe, then use Pneuma+
Ixochole for a massive AoE burst heal. (Make sure the tanks get
healed too if they have Doom on them)
对上团队死宣,你能开Physis 2+Zoe(自然愈合+命源)接Pneuma+
Ixochole(灵息+黏胆汁)造成爆发AE治疗(如果坦也吃到死宣,确保坦
也有受到治疗)。
[Hotbar Setup 热键配置]
‧ Curious about what your hotbar should look like?
你的热键该长怎样?
‧ Unfortunately, there's no real answer to this - ultimately, your hotbar
should be tailored for your own maximum comfort.
不幸的是这没有正解-你自己舒服才是正解。
‧ There are some basic fundamental recommendations though.
不过还是有些基本建议:
‧ Dosis and Eukrasia, for example, should be on very
easy-to-reach buttons, and it's fairly intuitive to group the
Addersgall oGCD heals together.
Dosis(剂药)和Eukrasia(四液平衡)要放在容易按到的位置,旁边则
是蓝珠技。
‧ If you play other healers, you could try to bind Sage's actions
to the ones most similar to their other healer equivalents, and
if you don't play other healers, you could try binding Sage's
single target and AoE actions to ones that seem to intuitively
match what they would equate to on other roles.
如果你有玩其他补师,你可以试着把贤者的技能放在其他补师类似的位
置上。没有的话就把贤者的单体和AE输出技能放在跟其他角色类似的位
置上。
‧ Also, make sure you have Limit Break, Rescue, and Swiftcast+
Egeiro(Sage's Resurrect) hotbarred!
然后要确认你的热键有LB、拉人和即刻咏唱+复活!
‧ Since people will probably want examples anyways, here are two I
consider pretty good.
大家可能还是想要范例,底下这两个觉得很好:
‧ For controller 手把用

‧ For keyboard 键盘用

[Removing Eukrasia 移除Eukrasia(四液平衡)]
‧ Eukrasia is not a toggleable ability, since it's a GCD - when you press
it, it changes the job gauge, gives you a buff, and augments your
spells. Because it's a buff, you can either click it off or
/statusoff Eukrasia to remove it.
Eukrasia(四液平衡)身为GCD技,并不是榜定的能力-你按下去,改变职业量表
,给妳一个buff,强化你的技能。因为他是个buff,你可以右键点掉,或者
“/statusoff Eukrasia”拿掉。
‧ Thus, if you misclick it and don't want to use it, it might be
good to hotbar a macro to remove the buff if you can react fast
enough to misclicking it (within less than a second).
因此如果你不小心按到又不想用,可以考虑在热键设一个移除用的宏
‧ Ideally, though, you simply just don't misclick Eukrasia,
because this macro fix only mitigates the potential lost
GCD/potency down to a lost 1 second and doesn't prevent the
lost second itself.
不过最理想的当然就是不要按错,宏不会帮妳把失去的时间要回来。
‧ Removing Eukrasia if you misclick it: 移除宏
/statusoff Eukrasia
/micon Eukrasia
[Other Macros? 其他宏?]
‧ I don't use macros very often, as I prefer to manually target – it's
more responsive – however, mouseover macros can be decent for Icarus,
Kardia, and Rescue.
我不怎么用宏,我比较喜欢手动按-这样更灵活-不过,mouseover宏对Icarus
、Kardia(伊卡洛斯之翼、心灵)和拉人满好用的。
‧ You just want to make a macro out of:
你可能会想弄个这样的宏:
/merror off
/ac “action_name” <mo> (repeat this line 13 times 重复13遍)
/micon “action_name”
‧ Replace “action_name” with “Icarus”, “Kardia”, or
“Rescue”.
自己把“action_name”换成“Icarus”, “Kardia”, 或 “Rescue”
‧ I don't recommend using any other macros with abilities in them, but if
you're really really lazy, you could also try putting, say, Taurochole
or Druochole into a mouseover macro.
我不建议替其他能力技做宏,但要是你真的世界无敌懒,你也可以把单体蓝珠
技套入上述的宏。
‧ If you're on a controller, well, unlucky.
如果你是用手把玩,呃,哭啊。
‧ If you're wondering about a Rez macro, it's a lot better to have a text
macro that you can use anytime to call out your Rez target, and then
manually input the Rez yourself whenever it's safe to do so, rather
than relying on a macro to do it for you + barely give any advance
warning to your cohealer.
如果你想要的是复活宏,弄个文字宏去喊你要复活哪个目标再手动复活会好
的多,还能顺便提醒另一个补师。
[Prepull Pneuma 开场Pneuma(灵息)]
‧ If you've heard about "prepull Pneuma":
(译注:开场灵息只能提升一点DPS,还会让贤者接下来两分钟少掉一个大补,因此作者
不建议这么做,有兴趣的请自行参阅)

‧ This is a micro-optimization that exists because you cannot both
prepull Dosis and use E.Dosis on the boss at the split second it gets
pulled, so doing Eukrasia prepull-> -1.5s prepull Pneuma -> E.Dosis
immediately shifts your entire GCD timeline forwards by one second,
which is potentially a small dps gain if it allows you to gain an extra
DoT tick or GCD cast.
‧ ONLY do this if you KNOW you won't need Pneuma in the first two
minutes of the fight.
‧ Not only do you lose being able to use Pneuma at the start, you
won't be able to combo it with Zoe either, which, when used in
that fashion, could gain you much more DPS by saving you from
having to use a GCD heal than you would gain from using it
prepull.
‧ It's an extremely small gain that barely changes anything and
comes at a very high price, so I don’t recommend this to the
average player - but you may hear about it, so this part is
just here so you know it exists.
[Job Design and My Opinions 职业设计与我的意见]
‧ Not that anyone really wants to hear those.
不是每个人都想听到下面的话。
‧ Sage's design is not flawless, and overall there are a fair number of
seemingly minor nitpicks to be had with the job, but overall I'm quite
happy with how it turned out.
贤者并非完美,有很多缺点可以挑,但总而言之我还满喜欢这个职业。
‧ Toxicon feels vestigial, Sage has fewer instant cast GCDs than the
other healers, Soteria feels weak, the 15s duration of Haima and
Panhaima is too short, Phlegma 3 is restricted to melee range, Pneuma
is our best heal and can't be used without a targetable enemy, the
design of Addersgall forces you to try not to overcap but also boxes
you in to 20s windows if you need to heal and have no Rhizomata, etc.
Toxikon(箭毒)很鸡肋、贤者的瞬发GCD比其他补都少、Soteria(救济)很烂、
Haima和Panhaima(血液质、泛血质)只有15秒太少、Phlegma(炎黏液质)只
比信长强一点、Pneuma(灵息)是我们最好的治疗,却一定得找个敌人才能放、
蓝珠的设计逼你要监控不让他过量,却又让你在没蓝珠没Rhizomata(根基)的20
秒空窗期需要治疗时很尴尬。
‧ However, you can double weave Rescue+Icarus to switcheroo with someone
and grief them, so it's a 100/10 perfect job would play again.
不过你可以连按拉人+ Icarus(伊卡洛斯之翼)耍人,100/10,每次玩都超爽。
‧ Icarus is nearly instant, but Rescue has a delay on the pull
and snapshots your position as soon as you use it, which enable
you to switcheroo with someone, but prevents you from using it
to drag someone further than usual by dashing with Icarus.
Icarus(伊卡洛斯之翼)几乎等同瞬发,但拉人有延迟,所以你可以利
用这个延迟跟人玩交换位置,但要记得拉人的距离比Icarus(伊卡洛斯
之翼)多5米。
‧ I wish Icarus had two charges and Rescue had a shorter cooldown
我希望Icarus(伊卡洛斯之翼)能充能两次,拉人CD短一点。
Credits
‧ Written by Aeya Statera!
‧ If you have any feedback, DM me on Discord. I'm not posting my tag, you'll
have to find me. I'll be in the Sage channels in the Balance.
Feedback, suggestions, and additions from the kind people in the Balance has
been very appreciated, especially from the mentors and helpers. Thanks to
Moth for providing the Sage job icons and the opener infographics that I used
in this doc.
=======================================
翻译+排版大概用了8-9小时,累惹
希望能帮助一些像我一样想碰贤者又被技能搞的头昏眼花的阿光
欢迎大家指正翻译内容,感谢
作者: iam0718 (999)   2021-01-22 23:46:00
帮推 先收藏
作者: LittleJade (TKDS)   2021-01-23 00:26:00
帮推翻译
作者: asd1 (男达よマダオであれ)   2021-01-23 00:40:00
The Blackest Night就暗骑的盾 时效内被打破会给MP减耗效果
作者: LittleJade (TKDS)   2021-01-23 01:10:00
跟学者配合学者那三招就是秘策+鼓舞+展开
作者: Yanrei (大小姐萬歲!)   2021-01-23 01:17:00
先推,贤者蛮好玩的他其实意外的单纯,就只要搞清楚能力技优先级就好了正常流程的话,你几乎所有的招式都是瞬发,所以很好上手
作者: mikechang (黑色的Hornet 599 >\\\<)   2021-01-23 01:44:00
推。不过这技能名真难记…
作者: LittleJade (TKDS)   2021-01-23 01:50:00
日本人也有在说都片假名很难记,而且颜色还都很像XD
楼主: o07608 (无良记者)   2021-01-23 01:55:00
看来中文可能还好一点XD
作者: Yanrei (大小姐萬歲!)   2021-01-23 02:00:00
我都用功能来记,名字太难了
作者: nomorethings (水树奈々様最高!!)   2021-01-23 03:27:00
我都用热键记比较快 热键=功能
作者: rock5421 (一匹狼 萝莉爱吃棒棒糖!)   2021-01-23 05:58:00
看片假名就跟背医学名词一样哭啊XD
作者: super7967 (lollolman)   2021-01-23 07:46:00
给推
作者: bl00din (幻想体)   2021-01-23 10:22:00
英文就还满好分的
作者: diefish5566 (LOL板李奥纳多皮卡丘)   2021-01-23 11:40:00
贤者一堆技能都学者换皮 快捷键位置都不用大动
作者: Yanrei (大小姐萬歲!)   2021-01-23 12:27:00
我玩四补其实都是这样,照性能来摆位置
作者: LittleJade (TKDS)   2021-01-23 14:46:00
有练很多个职业都会这样吧,除了职能技能以外同职能也会有类似技能,摆一起比较习惯,久没碰也容易回想
作者: errantry34 (mondan)   2021-01-23 19:56:00
翻译的也太好 推推技能中文名会让我觉得贤者比起高科技更像个巫医
作者: diefish5566 (LOL板李奥纳多皮卡丘)   2021-01-23 20:29:00
希腊时期的人体学说基本上没几个对的啊 XD
作者: Seaka (薙)   2022-07-10 15:52:00
推 现在开场就送你3紫珠不用刷盾了,6.1还更早时改的
作者: Solid4 (Pedot)   2022-07-10 16:32:00
weave是插(编织),你有一段搞错了 (You cannot weave..)那段是讲 E跟E技中间不能插,插了就会clip(延迟下一招)E技之后也只能单插不能双插TBN是暗骑的技能,一样是盾被打破得到额外效果Toxicon最后一段是讲 只有在downtime没办法输出时使用E.Diag上盾才会是DPS持平(vs.直接Dosis)啊上面不是Toxicon最后一段,应该是Addersting最后一段Phlegma hardest hitting是讲打最痛的
作者: frostdumplng (冷冻水饺)   2022-07-10 17:29:00
TBN(至黑之夜)是黑骑的盾喔干 没发现是转文 笑死
作者: garoz (Garoz)   2022-07-10 18:21:00
贤学其实看似技能换皮的手感差异很大,贤者直觉性+反馈感比学者好很多,而且技能组关系溢补家常便饭半年前第一次接触零式P1s就被FC老屁股H1直接Mic骂补太多,可4大大我不丢蓝豆就没魔力啊啊啊啊
作者: Flaremywife (フレア我老婆)   2022-07-10 18:50:00
补太多还被骂 H1看到H2补那么多爽都来不及了吧
作者: LittleJade (TKDS)   2022-07-10 18:54:00
补太多H1应该很爽吧,多打几发1111
作者: Seaka (薙)   2022-07-10 19:10:00
你挂著MT丢1就会补本来就会OH啊,而且P1S用脚补都能(ry
作者: robo3456 (冽影)   2022-07-11 09:24:00
让我想到巴哈有个挂st的贤者大大
作者: naranita (Narmisch)   2022-07-11 11:28:00
补师不就是一方的补等于另一方的输出吗XDD有什么好骂的
作者: ilove30and (日日八杯水)   2022-07-11 12:20:00
因为这年头要骂一下才能显示自己懂
作者: yoyo54896 (洨黑JJ)   2022-07-11 18:24:00
推翻译
作者: Myoko (実は3女)   2022-07-11 20:57:00
我都当作单补在玩直接让队友输出打满
作者: yoyun10121 (yoyo)   2022-07-12 02:45:00
因为补打输出很无聊呀, 要体谅一下他可能没得补, 整路1111111111111111手很酸想靠北一下
作者: Flaremywife (フレア我老婆)   2022-07-12 17:10:00
补打输出盯着数字看 !!号就爽一下
作者: kemono (兽)   2022-07-14 17:36:00
现在黑骑的活死人只要有目标打根本不用理他 (

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