楼主:
uzoo (油猪)
2019-06-28 10:28:16大家好 我是Dota2死忠老粉
今天刀塔霸业又有更新
因为不知道官方有没有出中文翻译版的更新日志
所以小弟就鸡婆的小翻了一下
内容有任何错误再麻烦板友们不吝指正
系统更新
1. Large performance improvements have been done on all platforms.
在全平台的执行效能大幅提升
2. Improved network connectivity and ping time for iOS and Android users
outside the US.
替美国以外的iOS与android用户改善连线品质与降低延迟
3. The following units got their voices back:
下列英雄原本的配音回来啦
Doom 末日使者
Drow 卓尔游侠 - 小弓
Enchantress 媚惑魔女 - 跳跳鹿
Lina 莉娜
Luna 露娜(骑黑豹的)
Mirana 蜜拉娜(骑白老虎的,不是花妈)
Shadow Fiend 影魔
Phantom Assassin 幻影刺客
Queen of Pain 痛苦女王
Templar Assassin 圣堂刺客
Windranger 风行者
4. Added tooltip to the player's level that shows their XP progress
and odds of rolling each tier of hero in the shop.
On mobile this is accessible from within the shop.
桌机版玩家将光标停在玩家头像旁边的等级上,
会显示经验值以及各等级卡牌在该等级出现的机率。
5. Added mobile icons to party members.
现在团队中的成员使用手机游玩也会显示手机图示
6. Default Camera distance adjusted to a default of 825.
默认摄影机距离调整至825
7. Fixed Key Bindings changes not being saved.
修改Key Bindings的更动没有成功储存的问题
8. Added Ability mana cost to season Info panel.
在赛季资讯中的英雄资讯画面增加Mana Cost
9. Fixed Victory screen not being displayed
if you won the game which begs the question: Did you really win?
修正获胜时没有获胜画面出现的问题
10.Global Sounds removed with the feature going back in the lab.
暂时移除可以听到其他战场的战斗音效功能
11.Improved the quality of the dragging effects when manipulating units.
提升拖曳单位的特效品质
12.Fixed being able to click on an item you did not earn
if you lost a Loot Round.
如果在战利品回合中战败,被打叉的物品现在不能点击啦
13.Fixed Sword and Shield icons on the leaderboard not displaying
if you were attacking and defending against the same player.
修正 同时进攻与抵御同一位对手时,左边排行榜上不会显示剑跟盾牌 的问题
14.Fixed Enigma's ambient FX to work for both bench and on the ground.
拍谢 我不懂这是什么意思 请知道的板友补充
15.Enigma midnight pulse updated to be square shaped.
谜团的技能午夜凋零 现在是正方形的形状
16.Added ability icons to the mobile shop for all abilities.
手机版的卡牌商店中出现的卡牌 右上角新增技能图示
17.Fixed cooldown multiplier display when inspecting a unit.
修正 点击卡牌查看资讯时,技能冷却条的显示问题
18.Many improvements have been done to the Unit Query UI.
在 Unit Query UI 上完成了大量的改进
19.Fixed not being able to view the inventory of a dead player.
现在可以正常查看出局玩家的卡牌库
20.Fixed ability tooltip not showing lore.
技能提示现在可以正常显示
21.Clicking outside the shop now closes it.
桌机版现在点击商店以外的地方可以关闭商店
22.Hovering global items that affect specific types of units
will highlight those units.
将鼠标停在通用物品上时,受此物品影响的单位会被标示出来
23.Alliance Highlight Mode: Highlight bench units differently
if putting them on the board would not advance the Alliance.
新增特效提示模式,现在卡牌库中同特性的卡牌,
如果是摆上场之后,不会增加特性计数的重复卡牌,则会用不同的特效标出来
24.Fixed in-game Season Info hero page starting empty
by default when the user has no units yet.
在游戏中查看赛计资讯时,如果玩家手上没有任何卡牌,则会列出所有英雄
25.Added info button to units in the PC shop
to get more information about that hero.
桌机版卡牌商店中的英雄,现在左边多一个问号,点击会显示卡牌资讯
26.Roshan is back from vacation. He didn't bring anything for anyone.
肉山去度假回来了,但是他没有带任何伴手礼给任何人
Gameplay Changes:
游戏内容更动
1.Medusa: Split Shot extra shot damage reduction changed:
from [-40, -30, -20 ] -> -40.
[削弱]
梅杜莎的多重箭技能,分裂出来的额外攻击
减少的伤害幅度从 [-40, -30,-20] 改为一律 -40
2.Kunkka: Ghostship crash cell size changed: [2, 3, 4] -> [2, 2, 3].
[削弱]
昆卡的大招 影响范围从 2,3,4 改为 2,2,3
3.Basher: Fixed only going off once per battle.
[修正]
碎颅锤一场只会晕一次的bug被改掉啦
4.Black King Bar: Purges the user on activation.
[增强]
黑皇杖:现在启动的时候会移除负面效果
5.Juggernaut: Blade Fury purges on activation.
[增强]
剑圣使出旋风斩的时候,会移除负面效果
6.Slardar: Amp Damage is now purgeable.
[削弱]
斯拉达的扣防现在可以被净化(移除)
7.Knights Alliance: Default damage reduction changed:
from [ -15, -25, -35 ] -> [ -15, -20, -30 ].
[削弱]
骑士特性的减伤从 -15,-25,-35改成-15, -20, -30
8.Knights Alliance: Adjacent to other knights damage reduction changed:
from [ -20, -25, -30 ] -> [ -15, -20, -25 ].
[削弱]
骑士特性替邻兵减伤的效果从 -20, -25, -30 改成 -15, -20, -25
9.Human Alliance Silence: Is now purgeable.
[削弱]
人类特性的沉默 现在可以被净化移除
10.Blight Stone: Fixed stacking on every hit.
It will stack if different units are attacking with it.
[修正]
枯萎之石的效果不再是每攻击一次效果就堆叠一次,
而是不同单位装备枯萎之石攻击同一个目标,效果才会堆叠
以上!
第一次打这种文章,有什么可改进的地方再请大家指教啦!
希望越来越多人玩刀塔霸业!!
作者: Momosix (Momo) 2019-06-29 03:50:00
霸业的龙骑挂疯面会跟自走的一样无法变身吗?没事,漏看了前几楼