Re: [情报] 2016年度 D3 各种大吐槽+建议收集帖

楼主: HolyBugTw (HolyBug)   2016-12-14 16:31:38
虽然上次您出来募集建议时,我被砲的体无完肤.
不过本着厚颜无耻的态度,这次还顺带把意见事先用英文编辑完成.
(其实是很久之前就想用来贴在美国论坛,然而哀莫大于心死...)
[Craft System]
- will never produce an "Ancient" one
- will not be restricked by "Legacy of Nightmares"
核心精神:锻造不出远古,只能借由重洗来出远古,避免过度强势.
 不受梦靥限制,独立在六件套规则之外,毕竟都和技能脱钩.
- [Asheara]
from
(2) Set: +100 Resistance to All Elements
(3) Set: +20% Life
(4) Set: Attacks cause your followers to occasionally come to your aid.
to
(2) Set: Attacks cause your followers to occasionally come to your aid.
(3) Set: +800 Resistance to All Elements
(4) Set: +15% to all attributes
核心精神:把四件套特性往前挪,弃三攻,重点在属性的提升.
- [Aughild]
from
(2) Set:
Reduces damage from ranged attacks by 7.0%.
Reduces damage from melee attacks by 7.0%
(3) Set:
Reduces damage from elites by 15.0%
Increases damage against elites by 15.0%
to
(2) Set:
Reduces damage from ranged attacks by 20.0%.
Reduces damage from melee attacks by 20.0%
(3) Set:
Reduces damage from elites by 40.0%
Increases damage against elites by 40.0%
核心精神:单纯提升强度
- [Born]
from
(2) Set: +15% Life
(3) Set:
Reduces cooldown of all skills by 10.0%.
+20% Experience. (2.0% at level 70)
to
(2) Set: +30% Life
(3) Set: Reduces cooldown of all skills by 25.0%.
核心精神:单纯提升强度
- [Cain]
from
(2) Set: Attack Speed Increased by 8.0%
(3) Set:
50% Better Chance of Finding Magical Items
+50% Experience. (5.0% at level 70)
to
(2) Set: Attack Speed Increased by 20.0%
(3) Set:
Critical Chance Increased by 10.0%
Critical Damage Increased by 100.0%
核心精神:拔除MF与EXP功能,Lv70练巅峰去打高大密实际一点.
 重点在完全提升三攻.
- [Captain Crimson]
from
(2) Set:
Regenerates 6000 Life per Second
Reduces cooldown of all skills by 10.0%.
(3) Set:
+50 Resistance to All Elements
Reduces all resource costs by 10.0%.
to
(2) Set:
Reduces cooldown of all skills by 15.0%.
(3) Set:
+500 Resistance to All Elements
Reduces all resource costs by 50.0%.
核心精神:单纯提升强度
- [Demon]
from
(2) Set: +6000 Fire Thorns Damage
(3) Set: Chance to Deal 25% Area Damage on Hit.
(4) Set:
+15% Damage to Demons
Chance to reflect projectiles when you are hit by enemies.
to
(2) Set: Each Hit Heals you by 10% HP
(3) Set:
Lost 1% HP every yard you moved, 50% at most
An aura increases your damage by 1% to your next attack
every yard you moved, stacks 50.
(4) Set: The aura will fade after 5 seconds
after you hit an elite enemy.
核心精神:重新设计,和旅者相反的增攻.
 移动会耗血但独立增伤,四件套时该buff维持5秒消失.
 怕失血过多,文末有对应处理方式.
- [Guardian]
from
(2) Set:
+250 Vitality
Regenerates 8000 Life per Second
(3) Set:
+15% Movement Speed
to
(2) Set:
+20% Vitality
Regenerates 100000 Life per Second
(3) Set:
+500 Resistance to All Elements
+10000 Thorn Damage
核心精神:搭配荆棘套使用
- [Hallowed]
from
(2) Set:
+100 Resistance to All Elements
Attack Speed Increased by 10.0%
to
(2) Set:
Attack Speed Increased by 10.0%
Critical Chance Increased by 6.0%
Critical Damage Increased by 50.0%
核心精神:半套增强三攻
- [Sage]
from
(2) Set:
+250 Strength
+250 Dexterity
+250 Intelligence
+250 Vitality
(3) Set: Increases Death's Breath drops by 1.
to
(2) Set: Increases Death's Breath drops by 1.
(3) Set: Increases Death's Breath drops by 2.
核心精神:鸡肋属性不需要了,要农死息请给的大方一点
[Gems]
核心精神:宝石系统怎么镶几乎是定番了,该有点变革
- Flawless Royal Amethyst
Helm: +23% Life -> +30% Life
Weapon: +28000 Life per Hit -> Attack Speed Increased by 50%
Other: +280 Vitality
核心精神:击回效益超鸟,绿宝提升暴伤,就让其他宝石提升另外两个三攻
- Flawless Royal Diamond
Helm: Reduces cooldown of all skills by 12.5%.
Weapon: Increases damage against elites by 20.0% ->
Critical Chance Increased by 15%
Other: +78 Resistance to All Elements
核心精神:谁要一个日光守祭,同上述把目标改为增加暴率
 以戒指来看是6暴率等同50%暴伤,故绿宝130%约15.6暴率上下
- Flawless Royal Emerald
Helm: +41% Extra Gold from Monsters -> Ring of Royal Grandeur
核心精神:虽然打钱时有其需求,不过现在都跑去抱DH腿解泥炭
 改为取代华戒来释放一个绿装需求
Weapon: Critical Hit Damage Increased by 130.0%
Other: +280 Dexterity
- Flawless Royal Ruby
Helm: +41% Experience. (4.1% at level 70) ->
Auto revival CD 60 seconds
核心精神:给专家模式的玩家一条生路
Weapon: +270 Damage -> All elemental damage Increased by 40%
核心精神:除了三攻之外,还能上台面的就是元素增伤,故改之
Other: +280 Strength
- Flawless Royal Topaz
Helm: Reduces all resource costs by 12.5%.
Weapon: +38000 Thorns Damage
Other: +280 Intelligence
[Battle]
- now Elite enemies may perform skills to break your armor
- now heal potions can stack 3 times
- now rift has a bonus progress bar to summon 2nd boss
with better rewards
核心精神:虽然BZ希望玩家躲招,但是系统面没有需求躲招
 所以目前还没有动到的就是护甲系统,护甲只有
 会不会坏的差异,可以将其重要性提升.
 允许菁英某些技能能破坏护甲,但是施放的频率与量要降低.
一瓶血不够用,血球系统都拔成那样了,参考一下PoE吧.
 小秘境大家只想要速度刷,下一层,谁会鸟你开图?
 给个建议是不要只放一条进度条,王出来之后可以让进度条变色,
 假使你又集满的话,第二只王可以给予更好的loot
 这和闪电霹雳车加速开完还有第二段是异曲同工之妙
乐于接受各位批评,麻烦不要提老母之类的,好歹花了时间,给点面子,谢谢.

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