蓝帖已经PO文了阿
https://us.battle.net/d3/en/forum/topic/19877177602
引述 Barbs Had Their Time! Now Let Other Classes Shine!
野蛮人已经有他们的时光了! 现在让其它角色闪亮吧!
let's start with clearing some basics up:
我们先从基础开始讲起
The changes made to Whirlwind (and Strafe) were not made because of concerns
with balance. The changes to Whirlwind and Strafe were made to improve server
performance. Our server logs indicate that Whirlwind was a significant factor
in server performance issues experienced by all players (even if there isn’t
a Barbarian in your game). The intention is to improve server performance
without affecting the power of Whirlwind.
我们对旋风以及(strafe 猎人的扫射)的修改部是因为不平衡, 而是因为来改善服务器
效能. 我们服务器的log显示旋风以及strafe造成服务器很大的效能问题, 所有玩家都被
影响( 就算你房间没有蛮子) 这修正是来改善上述问题, 不会影响炫风的强度.
We're currently discussing how we can get server performance gains without
affecting the power level of Barbarians. This might mean reverting our
optimizations, or it might mean providing alternative complementary options
for Barbarians to compensate for the change. While we haven't made a decision
yet, it's possible you'll see a couple iterations or different approaches
throughout the PTR.
PTR接断你们应该会见识到几次修正