一堆传奇效果,我会慢慢翻译完,原文有用删节号删除某些段落,但
删节号没法在PTT出现,我会小心翻译。
‧ItemPassive_Unique_Ring_518_x1: Vault now costs 8 Hatred instead of
Discipline.
Vault(跳跃)现在消耗8点僧恨而非戒律。
‧ItemPassive_Unique_Ring_524_x1: While equipped with a
melee weapon, all damage is increased by
[{VALUE1} seconds*100]%.
装备近战武器,所有伤害增加 X %
‧ItemPassive_Unique_Ring_529_x1: CauseLeap causes an Earthquake when you
land after using. Additionally, Leap gains the effect of the Iron Impact rune
and its duration is doubled.
跃击让你在降落至地面时制造一次裂地之震,同时让你获得铁之冲击的效果,该效果
时间是原来的两倍。
‧ItemPassive_Unique_Ring_580_x1: Reduce the cooldown of Earthquake by,
Avalanche, Leap, and Ground Stomp by 1 second for every {VALUE1} seconds
every time it killsFury you spend with an enemyattack.
每一次消耗怒气的攻击,可以使裂地之震、山崩地裂、跃击、震地践踏的冷却
时间减少一秒。
‧ItemPassive_Unique_Ring_628_x1: Leap can be cast againup to three times
within 2 seconds before the cooldown begins.
跃击可以冷却时间开始前于两秒内施放三次
‧ItemPassive_Unique_Ring_650_x1: Your generatorsprimary skills, Elemental
Arrow, Chakram, Impale, Multishot, and Cluster Arrow, Companions, and
Vengeance deal [{VALUE1}*100]% increased damage for every active Sentry.
僧恨产生技、元素箭、战轮、穿刺箭、多重射击、集束箭、战宠,以及复仇,
可以从每一个有效的卫哨获得 x %的伤害。
‧ItemPassive_Unique_Ring_680_x1: Shadow Power gains the effect of every rune
and lasts forever.
暗影之力的获得所有符文效果,而且效果在不发动暗影之力时仍然有效
‧ItemPassive_Unique_Ring_717_x1: Sentries deal [{VALUE1}*100]% increased
damage and cast Elemental Arrow, Chakram, Impale, Multishot, and Cluster
Arrow when you do.
卫哨增加 x %伤害;在你使用元素箭、战轮、穿刺、多重射击、集束箭时,
卫哨会同时释放相同技能。
‧ItemPassive_Unique_Ring_726_x1: Soul Harvest consumes your damage over time
effects on enemies, instantly dealing their300 seconds worth of remaining
damage.
灵魂收割消耗敌方身上的dot伤害,伤害效果为 每秒Dot伤害乘以300倍。
‧ItemPassive_Unique_Ring_718_x1: Furious Charge gains the effect of every
rune and deals [{VALUE1}*100]% increased damage.
冲锋获得所有符文效果,并增加 X %伤害。
‧ItemPassive_Unique_Ring_732_x1: When you die, a meteor falls from the sky
and revives you. This effect has a 30060 second cooldown.
你死亡的时候,一颗陨石从天而降使你苏生,该效果有60秒冷却时间。
‧ItemPassive_Unique_Ring_734_x1: Every time you spend primary resource, you
gain [{VALUE1}*100]% increased attack speedAttack Speed, Damage, and Armor
for 5 seconds. This effect stacks up to 5 times.
你每一次消耗能量攻击时,增加攻击速度、伤害,以及护甲值,持续五秒,
可堆叠五次。
‧ItemPassive_Unique_Mojo_010_x1: Your Hex - Angry Chicken explosion damage
is increased by 200[{VALUE1}*100]% and slain enemies trigger an additional
explosion.
妖术的愤怒鸡爆炸效果增加 X %,敌方死亡时会再触发一次爆炸效果。
‧ItemPassive_Unique_Ring_755_x1: Bola Shot hasBolas have a
{c_magic}[{VALUE1}*100]%{/c_magic} chance on explosion to pull in all enemies
within 24 yards.
缚锤弹有一定机率于爆炸时将24码内的敌人拉在一起。
‧ItemPassive_Unique_Ring_903_x1: Increases the maximum stack count of
Sweeping Wind by {c_magic}{VALUE1}{/c_magic}.
增加劲风煞的可推叠层级数(这是戒指校果,不是武器)
‧ItemPassive_Unique_Gem_011_x1: 2535% of all damage taken is instead
staggered and dealt to you over {c_magic}[{VALUE1}|2|] seconds.
特殊宝石: 35 % 所造成的伤害可以分摊成X秒的DOT伤害。
‧P2_ItemPassive_Unique_Ring_005: Your generators and, Multishot, and
Vengeance deal [{VALUE1}*100]% increased damage for every point of Discipline
you have.
憎恨产生技、多重射击、复仇依你拥有的戒律增加X%伤害。
‧P2_ItemPassive_Unique_Ring_020: Gain [{VALUE1}*100]% damage reduction and
deal [{VALUE1}*100]% increased damage for 45 seconds if no enemy is within 10
yards of you.
十码内没有敌人的话,增加 X % 减伤效果,并增加 X % 伤害。
‧ItemPassive_Unique_Gem_020_x1: Your overhealing from Life per Hit and Life
per Second are applied as an absorb shield for up toAdds
{c_magic}[{VALUE1}*100]% of your maximum Life] Thorns.
独特宝石:增加荆棘伤害
(该戒指叙述在原网页被删掉一大段,原文是秒回和击回造成的
过量治疗转为护盾,不过这一段话被删节号覆蓋)
‧ItemPassive_Unique_Gem_020U_x1: Gain XTaunt the first enemy hit by your
Primary skills for 2 seconds.
独特宝石:你的主要攻击技能嘲讽该技能打击的第一个敌人两秒。
‧ItemPassive_Unique_Gem_021U_x1: GainEnemies you Chill have a
[{VALUE1}*100]% increased Criticalchance to be Critically Hit Chance against
Chilled and Frozen enemies.
独特宝石:受到你的寒冰伤害而导致缓速之敌人受到爆击的机率提高 X%
(这不是这一版就有了吗,奇怪)
‧P2_ItemPassive_Unique_Ring_025: Enemies hit by your Furious Charge take
[{VALUE1}*100]% weapon damage over 3 secondsrefunds a charge if it hits only
1 enemy.
就算冲锋只有攻击到一个敌人,也能归还充能次数。
‧P2_ItemPassive_Unique_Ring_026: The first enemy hit byEvery use of Furious
Charge takesincreases the damage of your next Fury-spending attack by
[{VALUE1}*100]% additional damage. This effect stacks. Every use of a
Fury-spending attack consumes up to 5 stacks.
每一次使用冲锋,可以增加消耗怒气技能 x % 的伤害,这个buff 可以堆叠,怒气
消耗技能最多可使用5叠buff。
(听起来像是可以无限堆叠,但是一次只能使用5叠)
‧P2_ItemPassive_Unique_Ring_028: Attacks increase your damage by
[{VALUE1}*100]% for 68 seconds. Arcane, Cold, Fire, and Lightning attacks
each add one stack. Adding a stack refreshes the duration.
每次攻击可以增加 X% 伤害 8秒 ,祕法伤害、寒冷伤害、火焰伤害、雷电伤害
都可以增加一叠buff,每一次堆叠都可以刷新持续时间。
‧P2_ItemPassive_Unique_Ring_036: Attacks increase your resistance to that
damage type by [{VALUE1} * 100]% for 68 seconds.
某一种属性的攻击可以增加你对该属性的抗性 X % ,持续8秒
‧P2_ItemPassive_Unique_Ring_053: After casting Rain of Vengeance, deal
[{VALUE1}*100]% increased damage and take 3050% reduced damage for 56 seconds.
释放复仇之雨后,增加 X % 伤害,并且减少 50% 的伤害,持续6秒。
‧P2_ItemPassive_Unique_Ring_056: Soul Harvest gains the effect of every rune
and has its cooldown reduced by {VALUE1} |4second:seconds; every time you
cast Haunt or Locust Swarm.
灵魂收割获得所有符文效果;你每一次释放蚀魂或虫群可以减少灵魂收割x秒。
‧P3_ItemPassive_Unique_Ring_011: Archon stacks also increase your Attack
Speed, Armor, and Resistances by [{VALUE1}*100]%.
御法者堆叠时增加你的攻击速度、护甲以及抗性 x %
‧P3_ItemPassive_Unique_Ring_016: Hex gains the effect of the Toad of
Hugeness rune. While Toad of Hugeness is active, you take [{VALUE1}*100]%
reduced damage. After Toad of Hugeness finishes his meallicks an enemy, you
will heal for 10% of your maximum Life per second for 10 seconds.
妖术获得庞大蟾蜍效果,在蟾蜍活动期间,你获得 x % 护甲。蟾蜍舔食敌人
时,你会获得一个秒回效果10秒,治愈能力是你最大生命值的10%
‧P3_ItemPassive_Unique_Ring_029: While channeling Firebats, you takegain 30%
reduced damage reduction and gain {c_magic}{VALUE1} Life per Hit.
导引火蝙蝠的时候,你有30%的伤害减免,还有获得击回效果。
‧ItemPassive_Unique_Mojo_010_x1_tooltipDummy_1 Your Hex - Angry Chicken
lasts 15 seconds and movement speed as a chicken is increased by an
additional [{VALUE1}*100]%.
独特副手:你的愤怒鸡持续十五秒,愤怒鸡的跑速增加 x %
‧P4_ItemPassive_Unique_Ring_026: After casting Shadow Power, Smoke Screen,
or Vault, take {c_magic}[{VALUE1}*100]% reduced damage for 8 seconds.
释放烟雾、跳跃、暗影之力后,得到 x % 伤害减免 8 秒。
‧P4_ItemPassive_Unique_Ring_001: Increase the damage of Earthquake,
Avalanche, Leap, Ground Stomp, and Ancient Spear by [{VALUE1}*100]%.
增加裂地之震、山崩地裂、震地践踏、跃击和先祖之矛的伤害 x %。
‧P4_ItemPassive_Unique_Ring_002: Impale deals an additional [{VALUE1}*100]%
weapon damage to the first enemy hit.
穿刺对于第一个受到攻击的敌人制造额外 x %的武器伤害。
‧P4_ItemPassive_Unique_Ring_003: Increase the damage of Ancient Spear -
Boulder Toss by 100%. When your Boulder Toss hits 5 or fewer enemies, the
damage is increased by {c_magic}[{VALUE1}*100]%{/c_magic}.
先祖之矛的巨岩怒掷效果伤害增加 100 % ,当你的巨岩怒掷攻击到5个以上(含),
的敌人,伤害增加 x %
‧P4_ItemPassive_Unique_Ring_004: War Cry and Threatening Shout cause an
Avalanche and Earthquake.
战吼和威吓怒吼引发裂地之震和山崩地裂。
‧P4_ItemPassive_Unique_Ring_006: After using Impale, Vault costs no resource
for 2 seconds.
使用穿刺后,跳跃不消耗能量,持续两秒。
‧P4_ItemPassive_Unique_Ring_007: Every second, gain {c_magic}[{VALUE1}*100]%
increased damage for your next Fan of Knives. Stacks up to 30 times.
每秒增加飞舞刀刃的伤害 x %,该效果可叠30层。
‧P4_ItemPassive_Unique_Ring_008: Impale returns {c_magic}{VALUE1} Hatred if
it hits an enemy already Impaled.
穿刺攻击到已受到前一次穿刺攻击的敌人,该攻击归憎恨。
‧P4_ItemPassive_Unique_Ring_009: Your Signature Spells attack 50% faster and
restore {c_magic}{VALUE1}{/c_magic} Arcane Power.
秘学法术攻击速度增加50%,还能回复 x 点 秘能。
‧P4_ItemPassive_Unique_Ring_010: You take [{VALUE1} * 100]% less damage for
8 seconds after casting Bombardment.
释放火炮轰炸后,获得 % 伤害减免。
‧P4_ItemPassive_Unique_Ring_011: Reduce all damage taken by [{VALUE1}*100]%
for each stack of Soul Harvest you have.
每一次灵魂收割赋予你 x % 伤害减免。
‧P4_ItemPassive_Unique_Ring_012: You deal {c_magic}[{VALUE1}*100]% increased
damage to enemies affected by both your Haunt and Locust Swarm.
你对同时受到虫群和蚀魂攻击的敌人造成的伤害增加 x %。
‧P4_ItemPassive_Unique_Ring_013: Locust Swarm gains the effect of the
Pestilence rune and deals {c_magic}[{VALUE1}*100]% increased damage.
虫群获得恶性虫群的符文效果,增加 x % 伤害。
‧P4_ItemPassive_Unique_Ring_014: While this is your only Item Set bonus
every Ancient item you have equipped increases your damage dealt by [{VALUE}
* 100]% and reduces your damage taken by 4%.
当这项物品是你唯一的套装效果,你增加 x % 伤害, 减少伤害 4% 。
‧P4_ItemPassive_Unique_Ring_015: Your damage is increased by [{VALUE1}*100]%
for each enemy that is burning. Elites that are burning increase your damage
by [{VALUE1}*1500]%.
每个受到灼烧的敌人增加你的伤害 x %,受到灼烧的菁英可以增幅你的伤害 x %。
‧P4_ItemPassive_Unique_Ring_016: Your Thorns damage now hits all enemies in
a 15 yard radius around you. Each time you hit an enemy with Punish, Slash,
or block an attack your Thorns is increased by [{VALUE}*100]% for 2 seconds.
你的荆棘伤害效果扩及至15码内的所有敌人,当你使用制裁、裂空斩、或是
阻挡一个攻击时,你的荆棘伤害增加 x % 两秒。
‧P4_ItemPassive_Unique_Ring_017: Arcane Orb's explosion triggers an
additional time.
祕法光球爆炸后增加一段时间(什么意思@@?)
‧P4_ItemPassive_Unique_Ring_018: While Akarat's Champion is active, you deal
[{VALUE1}*100]% increased damage.
阿卡拉特勇士持续时间,你增加 X % 伤害。
‧P4_ItemPassive_Unique_Ring_019: Akarat's Champion gains the effects of the
Prophet and Embodiment of Power runes.
阿卡拉特获得先知化身和威震八方符文效果。
‧P4_ItemPassive_Unique_Ring_020: Blessed Shield damage is increased by
{c_magic}[{VALUE1}*100]%{/c_magic} for the first enemy it hits.
祝福之盾攻击的第一个敌人承受之伤害增加 X %。
‧P4_ItemPassive_Unique_Ring_021: Each enemy hit by your Blessed Shield
increases the damage of your Blessed Shield by {c_magic}[{VALUE1} *
100]%{/c_magic} for 3 seconds.
受到祝福之盾攻击的敌人会增加祝福之盾的伤害 X %,持续3秒
‧P4_ItemPassive_Unique_Ring_022: Each time an enemy takes damage from your
Heaven's Fury, it increases the damage they take from your Heaven's Fury by
{c_magic}[{VALUE1}*100]%{/c_magic}.
受到天堂之怒攻击的敌人会增加天堂之怒的伤害 x %。
‧P4_ItemPassive_Unique_Ring_025: Heaven's Fury deals
{c_magic}[{VALUE1}*100]%{/c_magic} increased damage to enemies that are
Blinded.
天堂之怒对受到致盲的敌人造成 x % 伤害。
‧P4_ItemPassive_Unique_Ring_023: Reduce the cooldown of Vengeance by
{c_magic}[{VALUE1}*100]%{/c_magic}.
减少复仇冷却时间。
‧P4_ItemPassive_Unique_Ring_027: Energy Twister damage is increased by
{c_magic}[{VALUE1}*100]%{/c_magic} for each Energy Twister you have out.
每一个能量旋风可以增加能量旋风伤害 x %。
‧P4_ItemPassive_Unique_Ring_028: Reduces the Hatred cost of Cluster Arrow by
{c_magic}[{VALUE1} * 100]%{c_magic}.
集束箭的憎恨减免 x %
‧P4_ItemPassive_Unique_Ring_030: Enemies take
{c_magic}[{VALUE1}*100]%{/c_magic} increased damage from your Blessed Hammers
for 10 seconds after you hit them with a Blind, Immobilize, or Stun.
敌人受到致盲、行动限制、晕眩效果后,会增加祝福之锤的伤害 x %,持续十秒。
‧P4_ItemPassive_Unique_Ring_029: Increases Gold and Health Pickup by
{VALUE1} yards.
增加金币和血球拾取范围 x 码。
‧P4_ItemPassive_Unique_Ring_031: The attack speed of Punish and Slash are
increased by 50% and deal [{VALUE1}*100]% of your Thorns damage to the first
enemy hit.
制裁和裂空斩的攻击速度增加50%,对第一个打击的目标给予 x %的荆棘伤害。
‧P4_ItemPassive_Unique_Ring_032: Reduces damage from melee attacks by
{c_magic}[{VALUE1}*100]%.
近战攻击的伤害减少 X %
‧P4_ItemPassive_Unique_Ring_034: Gain damage reduction equal to
{c_magic}[{VALUE1}*100]% of your Block Chance.
获得等同于格挡率x% 的伤害减免。
‧P4_ItemPassive_Unique_Ring_035: Furious Charge deals increased damage equal
to {c_magic}[{VALUE1}*100]% of your bonus movement speed.
冲锋的伤害随着额外移动速度加成提高,加成数与跑速加成一样。
‧P4_ItemPassive_Unique_Ring_036: Gain Thorns equal to {c_magic}[{VALUE1} *
100]%{/c_magic} of your Vitality.
获得等同于 x %体质的荆棘伤害
‧P4_ItemPassive_Unique_Ring_037: Increase the damage of Weapon Throw and
Ancient Spear by {c_magic}[{VALUE1}*100]%.
掷刃斩和先祖之矛的伤害增加 x %
‧P4_ItemPassive_Unique_Ring_038: You take {c_magic}[{VALUE1}*100|1|]% less
damage for every Companion you have active.
每一个招唤的英雄在活动期间内赋予你 x % 的伤害减免。
‧P4_ItemPassive_Unique_Ring_039: While channeling Whirlwind, Rapid Fire,
Strafe, Tempest Rush, Firebats, Arcane Torrent, Disintegrate, or Ray of
Frost, you deal {c_magic}[{VALUE1}*100]% increased damage and take 25%
reduced damage.
旋风斩、连射、扫射、暴风奔袭、火蝙蝠、祕法奔流、裂光波、冰霜射线导引时,
增加 X %伤害,减少25%承受的伤害。
‧P4_ItemPassive_Unique_Ring_040: Chakram deals {c_magic}[{VALUE1}*100|1|]%
increased damage for every point of Hatred you have.
每一点憎恨增加战轮 X %的伤害。
‧P4_ItemPassive_Unique_Ring_041: Vengeance gains the effect of the Dark
Heart rune.
复仇获得黑暗之心符文效果。
‧P4_ItemPassive_Unique_Ring_042: Firebats attacks 100% faster and costs
{c_magic}[{VALUE1}*100]% less Mana.
火蝙蝠攻击速度提高100%,减少 X % 能量消耗。
‧P4_ItemPassive_Unique_Ring_043: Every second Sweeping Wind spawns a decoy
next to the last enemy you hit that taunts nearby enemies and then explodes
for [{VALUE1}*100]% weapon damage for each stack of Sweeping Wind you have.
劲风煞每秒制造一个诱饵,诱饵嘲讽及攻击敌人,每一层劲风煞可以制造 X %伤害。
‧P4_ItemPassive_Unique_Ring_044: Your damage taken is reduced by
[{VALUE1}*100]% for each stack of Sweeping Wind you have.
每层劲风煞减少 X % 伤害。
‧P4_ItemPassive_Unique_Ring_033: Lashing Tail Kick, Tempest Rush, and Wave
of Light consume a stack of Sweeping Wind to deal [{VALUE1}*100]% increased
damage.
云拢摆尾,金钟破,暴风奔袭消耗一层劲风煞,伤害提高 X %。
‧P4_ItemPassive_Unique_Ring_045: Spirit Barrage gains the effects of the
Phlebotomize and The Spirit is Willing runes.
灵魂弹幕获得魂灵缠绕和魅惑幽魂的符文效果。
‧P4_ItemPassive_Unique_Ring_046: Firebomb generates {c_magic}{VALUE1} Mana.
火蝙蝠产生X点魔力。
‧P4_ItemPassive_Unique_Ring_047: Reduces cooldown of Mass Confusion by
{c_magic}{VALUE1} seconds.
减少群体混乱的冷却时间 X 秒。
‧P4_ItemPassive_Unique_Ring_048: Lashing Tail Kick attacks 50% faster and
deals {c_magic}[{VALUE1}*100]% increased damage.
云龙摆尾攻击速度提高50%,增加伤害X%
‧P4_ItemPassive_Unique_Ring_050: Sweeping Wind gains {VALUE1} stacks every
second it does not deal damage to any enemies.
劲风煞没在攻击人时,每秒获得 X 层。
‧P4_ItemPassive_Unique_Ring_049: After casting Furious Charge, Ground Stomp,
or Leap, take {c_magic}[{VALUE1}*100]% reduced damage for 8 seconds.
冲锋,震地践踏,跃击使你获得伤害减免 X % ,持续八秒
‧P4_ItemPassive_Unique_Ring_051: Every enemy killed while Steed Charge is
active extends the duration by [{VALUE1}|1|] seconds.
战马奔腾持续时间内,每一个死去的敌人可以增加战码存在时间 X 秒。
‧P4_ItemPassive_Unique_Ring_052: Gain [{VALUE1}*100]% increased damage for 5
seconds after Steed Charge ends.
战马效果时间结束后,增加 X % 的伤害5秒。
‧P4_ItemPassive_Unique_Ring_053: Wave of Light also Slows enemies by 80% for
3 seconds and deals {c_magic}[{VALUE1}*100]%{/c_magic} increased damage.
金钟破减缓提人速度80%,增加伤害 X %。
‧P4_ItemPassive_Unique_Ring_054: Increase the damage of Wave of Light by
150%. When the initial impact of your Wave of Light hits 3 or fewer enemies,
the damage is increased by {c_magic}[{VALUE1}*100]%{/c_magic}.
增加金钟破的伤害 150 %,金钟破初始的攻击打到三个或更多的敌人时,伤害增
加 X %。
‧P4_ItemPassive_Unique_Ring_055: Your primary skills attack 50% faster and
deal {c_magic}[{VALUE1}*100]% increased damage.
主要技能攻击速度增加50%,增加伤害 X %。
‧P4_ItemPassive_Unique_Ring_056: Bash consumes up to 40 Fury to deal up to
{c_magic}[{VALUE1}*100]% increased damage.
猛击消耗40点怒气,提高伤害 X %。
‧P4_ItemPassive_Unique_Ring_057: While moving, damage taken is reduced by up
to [{VALUE1}*100]%.
移动时减少伤害 X %。
‧P4_ItemPassive_Unique_Ring_058: While standing still, damage dealt is
increased by up to 100%.
站着不动时,伤害提高100%
‧P4_ItemPassive_Unique_Ring_059: Crusader Thorns Ring
十字军荆棘之环(@@? 什么意思)
‧P4_ItemPassive_Unique_Ring_060: Shadow Power also triggers Smoke Screen.
触发暗影之力同时触发烟雾。
‧P4_ItemPassive_Unique_Ring_061: Attacks grant you an absorb shield for
{c_magic}[{VALUE1}*100|1|]% of your maximum Life. Stacks up to 10 times.
攻击时赋予你一个护盾,可以堆叠10次,护盾效果是最大生命的X%。
‧P4_ItemPassive_Unique_Ring_062: Your primary skills heal you for
{c_magic}[{VALUE1}*100|1|]% of your missing Life.
主要技能可以治愈你,治疗量是失去生命量的 X %。
‧P4_ItemPassive_Unique_Ring_063: Grasp of the Dead no longer has a cooldown.
取消亡者之握的冷却时间。
‧P4_ItemPassive_Unique_Ring_064: Vault deals [{VALUE1}*100]% increased
damage.
跳跃增加伤害 X %。
‧P4_ItemPassive_Unique_Ring_065: Elemental Exposure's damage bonus per stack
is increased to [{VALUE1}*100]%.
元素危害的每层伤害效果提高至 X %。
‧P4_ItemPassive_Unique_Ring_066: Your Arcane Torrent, Disintegrate, and Ray
of Frost also cast your other damaging Arcane Power Spenders every second.
释放祕法奔流、冰霜射线、裂光波时,同时每秒释放其他祕能消耗技能。
‧P4_ItemPassive_Unique_Ring_067: When your Tempest Rush hits 3 or fewer
enemies, it gains 100% Critical Hit Chance.
暴风奔袭攻击三个或三个以上的敌人时,爆击率增加至100%。
‧P4_ItemPassive_Unique_Ring_068: Enemies take
{c_magic}[{VALUE1}*100]%{/c_magic} increased damage from your Tempest Rush
for 5 seconds after you hit them with a Blind, Freeze, or Stun.
敌人受到冰冻、致盲或击晕时,受到的暴风奔袭伤害也增加,持续五秒。
‧P4_ItemPassive_Unique_Ring_069: Group Defense TEMP
团体防御,暂时的 (@@不明白什么意思)
‧P4_Unique_Orb_004: TEMP Group Defense Orb
团体防御光环 (一样不明白)
‧P4_ItemPassive_Unique_Ring_070: Wiz Defense Power
秘术师的防御能力(?
‧P4_ItemPassive_Unique_Ring_071: TEMP Channeling Ring Power
导引光环的力量(?
‧P4_ItemPassive_Unique_Ring_073: Reduce the cooldown and increase the damage
of Phalanx by {c_magic}[{VALUE1}*100]%.
圣军之阵的冷却时间减少,增加圣军之阵的伤害 X %。
‧P4_ItemPassive_Unique_Ring_074: While channeling Arcane Torrent,
Disintegrate, or Ray of Frost, all damage is increased by
{c_magic}[{VALUE1}*100]%{/c_magic}.
当你导引祕法奔流、裂光波或冰霜射线的时候,伤害增加 X %。
‧P4_ItemPassive_Unique_Ring_072: Reduces the Arcane Power cost of Arcane
Torrent, Disintegrate, and Ray of Frost by {c_magic}[{VALUE1}*100]%{/c_magic}.
减少祕法奔流、裂光波、以及冰霜射线的秘能消耗。
‧P4_ItemPassive_Unique_Ring_075: While above
{c_magic}[{VALUE1}*100]%{/c_magic} primary resource, all damage taken is
reduced by 50%.
在你持有 X 点以上的能量时,增加50%伤害减免。
‧P4_ItemPassive_Unique_Ring_076: Rapid Fire no longer has a channel cost.
连射导引时不需要消耗能量。
‧P4_ItemPassive_Unique_Ring_077: Enemies hit by your Cyclone Strike take
{c_magic}[{VALUE1}*100]%{/c_magic} more damage from your Mystic Ally for 5
seconds.
天地元灵攻击受到飓风转引响的敌人,其伤害增加 X %,持续五秒。
‧P4_ItemPassive_Unique_Ring_078: Cyclone Strike reduces your damage taken by
{c_magic}[{VALUE1}*100]%{/c_magic} for 5 seconds.
飓风转赋予你伤害减免 X %。
‧P4_ItemPassive_Unique_Ring_079: TEMP Mystic Ally Shoulders
天地元灵的肩膀(?
‧P4_ItemPassive_Unique_Ring_080: Gain the five runed Mystic Allies at all
times and your damage is increased by [{VALUE1}*100]% for each Mystic Ally
you have out.
同时获得天地元灵所有符文的效果,每个天地元灵可以增加你的伤害 X %。
‧P4_ItemPassive_Unique_Ring_081: TEMP Phalanx Power.
圣军之阵的力量(?