楼主:
Vipasyin (猥琐WeiSuo)
2015-09-24 16:07:41大家好我是猥琐,
我在左岸已经着手开始收集这次改动状况的回报,
这边不免俗也来收一下吧,
麻烦大家了,谢谢!
先附上这次改动状况跟未来大蟾的改动。
详细文章:
http://witchdoctorweisuo.blogspot.tw/2015/09/230a.html
第一部分:2.3.0a更新
Witch Doctor
Wall of Death
Rune - Fire Wall
Made some optimization changes to improve game performance (9/22)
Rune - Ring of Poison
Made some optimization changes to improve game performance (9/22)
Fetish Army
Rune - Head Hunters
Pets spawned by this rune no longer have player collision (9/22)
Deadly Rebirth
Now properly rolls with its Legendary affix at all item levels (9/22)
中译:
1.为求优化游戏,将会对烈焰火壁跟腐毒尸障作出改动。
2.鬼娃大军的猎头鬼娃部分改动成不与本体有碰撞体积。
3.亡灵复苏这传奇武器掉落修正,未来可以被骰到了。
连结网址:http://us.battle.net/d3/en/forum/topic/18695103092#4
第二部分:关于庞然巨蟾特别做出改动
"John Yang: I've heard all of this feedback and I completely agree. I also dislike the fact that the Toad of Hugeness swallows monsters completely, making them unable to take damage for a short period of time.
I want to change this in the next patch to be a simple Stun in the future, but I wanted to couple this change with some animation adjustments to the Toad to match. At the time this feedback came in during 2.3 PTR, it was a little too late to make the art changes in time for that patch."
中译:
John Yang:我也不喜欢怪物被巨蟾吞下后无法得到伤害这件事,
因此我预计在下个改版将效果改成“击晕”,
而目前无法立刻改上的原因是因为在动画上还需要一点时间做出调整。
连结网址:http://us.battle.net/d3/en/forum/topic/19072117293#5
心得:
经过JY这样调整后,
蜘蛛套两件效果聚怪效果可能就没了,
待未来改动实测后,
再来想想对于“辅助巫医”,
还可以做出怎样的改变吧。
然后征求一下推文回报
1.大家在各种服务器,现在火墙问题是否改善?
Ans:
已确认,
团队或是单人高层有改善,但还是会卡,
比较明显感到差异是单人solo或是怪群较少的多人团队。
例外是有点范围伤一样卡到死,或是队友有DH也是。
2.还有实测后,猎头鬼娃碰撞体积消失与否?
Ans:
回报一,猎头鬼娃似乎没碰撞体积。
(持续征求大家回报感谢)
3.或是碰撞体积消失后,宠坦挡电、挡技能是否有影响?
Ans:
(持续征求大家回报感谢)
4.Deadly Rebirth/还魂/亡灵复苏是否已经能随机抽到?
Ans:
亚服 中国服 美服,都已确认能抽到。
以上,
猥琐持续关心BZ任何改动。