[闲聊] 蓝帖 - 圣教军反伤 hotfix

楼主: serialhon (人生如梦)   2014-03-29 17:18:25
http://us.battle.net/d3/en/forum/topic/12032813274
Patch 2.0.3 Hotfixes - Updated 3/28
Below you will find a list of hotfixes recently applied or coming soon that
address various bugs or mechanic tweaks.
These hotfixes should not require you to download a new patch. Some of the
hotfixes below will go live the moment they are implemented while others may
require restarting the game to go into effect. Please keep in mind that some
issues cannot be addressed without a client-side patch. Also note that
changes to certain abilities will not be reflected in its tooltip until a
patch is issued.
Previous hotfixes can be located here: [2.0.1] [2.0.2]
Last Updated - March 28th. Items with an asterisk (*) are most recent.
[UPCOMING HOTFIXES]
Drop rates for Mighty Belts and Quivers have been lowered to match other
class-specific items.
Belial will now correctly drop loot when killed in Adventure Mode.
[LIVE HOTFIXES]
General
Optimized clan and community operations to allow them to load more quickly
and efficiently.
Fixed an issue where Adria would occasionally refuse to die if killed during
her Cauldron Teleport.
Fixed an issue where Shadow Vermin could spawn infinitely when fighting
Orlash.
Westmarch Hounds now properly drop players when charmed.
Reduced the amount of experience granted by monsters with lower than average
health pools.
Resolving a number of issues related to powers that apply stacking damage
shield buffs, such as Spectral Blade and Magic Weapon
These abilities should now provide the appropriate amount of shielding,
absorb the correct amount of damage, last the appropriate length of time, and
will no longer break prematurely when hit by multiple enemies at the same
time.
Reduced the amount of damage reflected by certain monster abilities.
The "Swing That Bloody Hammer!" achievement no longer requires crafting an
item with Life Steal to complete.
The "Gorging the Forge" achievement no longer requires crafting an item with
Magic Find to complete.
Players should no longer be incorrectly informed that they have earned a
bonus chest after failing a Cursed Chest wave event.
Players matchmaking for Any Quest (or All Acts) games when no existing games
are available should no longer receive an error.
Skills that deal Physical damage should no longer benefit from items that
increase elemental skill damage.
Fixed an issue where players would occasionally be unable to complete the
Skeleton King fight, which would block progression.
Items
The chance for a player to earn a Legendary item from Kadala has been
significantly increased.*
The drop rate for Legendary items in Torment 1-6 has been increased.*
Trade timers should now no longer appear on vendor-sold items.*
Fixed an issue that was causing BoA items to sometimes become unbound
whenever a player zoned into a new area.*
The Grand Vizier:
This weapon will now appropriately drop with Intelligence for Wizards and
Dexterity for Monks.
Blackfeather:
Now properly has an internal cooldown on its Legendary affix proc.
Homing Pads:
No longer makes players immune to crowd control effects while channeling Town
Portal
Unity:
Damage prevented by Talisman of Aranoch, The Star of Azkaranth, Mara's
Kaleidoscope, or Xephirian Amulet no longer splits to party members via the
Unity Ring.
Barbarian
Threatening Shout
Skill Rune - Grim Harvest
Once again correctly drops loot when used against targets that normally have
a chance to drop loot.
Crusader
Blessed Hammer
Should no longer occasionally cause the game to crash.
Heavenly Strength
No longer causes the game to crash when equipping items with resource bonuses
for other classes.
Akarat's Champion
The revive proc of this skill now properly triggers when killed by a damage
over time effect.
Iron Skin
Skill Rune – Reflective Skin
Skill can no longer be used to quickly kill bosses with high-proc rate AoE
damage (i.e. Ghom, Azmodan, Malthael).
刚找/一下 好像还没人贴
蓝帖发布时间是台湾 3/29早上8:10 大概是这个时间改的
Demon Hunter
Chakram
Should no longer occasionally cause the game to crash.*
Vault
Resolved an issue where Demon Hunters are unable to Vault if the mouse cursor
is beyond maximum range.
Resolving an issue where Demon Hunters with the Danetta's Hatred set bonus
were able to use Vault without the required amount of Hatred.
Monk
Unity
Players can now benefit from a maximum of 20% bonus damage from the Unity
passive.*
Sweeping Wind
Fixing an issue where Sweeping Wind can occasionally cause severe performance
decreases for players.*
Wizard
Mirror Image
Hydras summoned by Mirror Images should now deal the appropriate amount of
damage.
Resolved an issue where Mirror Images was spawning more Hydras than intended.
Arcane Torrent
Skill Rune - Power Stone
Only the Wizard who created the Power Stone will receive Arcane Power when
the Power Stone is picked up.
Teleport
REVERSION - The following hotfix is being reverted:
Should now properly allow Wizards to pass over walls created by monsters with
the Waller affix.
This hotfix had unintended consequences and this issue will instead be
readdressed in a future patch.
Arcane Torrent
Skill Rune - Cascade
Fixing an issue where the secondary missiles are triggering off damaging
sources that are not Arcane Torrent
Edited by Lylirra on 3/28/2014 5:10 PM PDT

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