Bethesda Is Responding to Negative Reviews of Starfield on Steam
https://reurl.cc/x6rebb
针对Bethesda回复Steam上用户负评的言论引发讨论
用户A : Boring and overrated. There is a wide universe to explore, filled
mostly with empty planets. I understand. They have to do that to sell you
on the idea that this is a whole universe, but that doesn't make the game
more fun. You can land on any planet and explore the copy/pasted locations.
You will see the exact same locations from one end of the universe to the
other and everywhere in between. A hodgepodge of messy, slapped together
mechanics. Bloated skill trees, ‘exploring’, crafting, base building,
an RPG, an FPS, a space opera. Starfield doesn't know what it wants to be.
As wide as the ocean and as deep as a puddle. You can explore everywhere but
why would you want to?
星空游戏里虽然有宽广的宇宙可以探索,但大部分的行星都是空无一物。我了解这是
为了让你相信这是一个完整的宇宙,但这并不会让游戏变得更有趣。
Bethesda回复 :
We are sorry that you do not like landing on different planets and are
finding many of them empty.
Some of Starfield’s planets are meant to be empty by design — but that's
not boring. “When the astronauts went to the moon, there was nothing there.
They certainly weren't bored." The intention of Starfield's exploration is to
evoke a feeling of smallness in players and make you feel overwhelmed. You
can continue to explore and find worlds that do have resources you need or
hidden outposts to look through.
《Starfield》中的一些行星在设计上就注定是空无一物但这并不无聊。
“当太空人登上月球时,那里什么都没有。他们当然不会感到无聊。”