https://www.pcgamesn.com/diablo-4/campfire-chat-season-one-patch
暴雪在他们最新的营火报告上(campfire chat)针对1.1.0大家的不满
做出回应。
社群经理Adam Fletcher说:
To kick us off here, we want to acknowledge everyone’s feedback in regards
to reducing player power. We know it is bad, we know it is not fun, and we
ourselves know it’s not the greatest play experience for everyone out there.
”
我们有听到大家的回应,我们知道很糟糕,不好玩,连我们自己都知道这不是最好
的游戏体验。 (哀,你自己都知道不好玩还砍?)
“We know that reducing player power is never a good experience,” Piepiora
says, speaking first about changes to cooldown reduction, or CDR. He notes
how too much CDR can create infinite feedback loops that make other builds
feel unviable, but admits, “We know that blasting through content with those
things is really fun.”
我们知道砍玩家能力从来都不是件好事(针对砍冷却)。我们知道玩家觉得冲进度内容
很有趣。(哀,那你还砍?)
其他太长懒得翻了
所以砍了变不好玩是暴雪自己事前就知道的?这很黑人问号。