SNK Turned Down PC Exclusivity Deal
https://tinyurl.com/y34snw2d
SNK, the Japanese developer behind the King of Fighters series, has revealed
that it turned down a deal for PC exclusivity for its upcoming title Samurai
Shodown.
In an interview with Korean website Game Focus, SNK director Nobuyuki Kuroki
noted that a PC retailer approached SNK to offer a deal regarding exclusivity
for Samurai Shodown. He did not share the name of the company.
Kuroki elaborated on the reasoning behind his refusal, saying that the
retailer wanted to sell Samurai Shodown on its PC platform with the condition
of a pre-order of hundreds of thousands of copies in exchange for
exclusivity, but declined as he believed that the game would be a title to
sell more than a million copies. Kuroki also explained that he met with his
reports and said, “I know that there is a big expectation from the outside
as well as the company,” but he was “confident in the perfection of the
game.”
Exclusivity deals have been causing disruption in the PC gaming community
recently. Notably, the Epic Games Store has been snatching up exclusivity for
games such as Metro Exodus, Borderlands 3, Close to The Sun, Phoenix Point,
and most recently, Shenmue 3.
In another interview with Game Focus back in December 2018, SNK said that it
had turned down offers from platform holders, insisting on releasing Samurai
Shodown on all platforms, including Nintendo Switch, PC, PlayStation 4, and
Xbox One, so that everyone is aware about the revival of SNK. The company
also said that it is having ongoing discussions to bring its games to mobile
platforms.
For all the latest on Samurai Shodown, E3 2019, and much more from the world
of single-player gaming, be sure to bookmark OnlySP and follow us on
Facebook, Twitter, and YouTube. You can also join the discussion in our
community Discord server.
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侍魂 晓的总监黑木信幸在接受访问时提到,有一家PC平台要以数十万的预定销量为价买
下侍魂 晓的PC平台独占。
黑木信幸拒绝了,因为他有信心侍魂 晓可以卖的更好。
至于是那家平台,他就没说了。
作者:
eddiego (zato)
2019-06-15 16:18:00侍魂 晓真的很棒 只是最近游戏太多了...等有空档了...
作者:
leamaSTC (LeamaS)
2019-06-15 16:18:00中国厂商拒绝中资平台的独占 快笑死我了XDD
作者:
bloodruru (心在哪 答案就在哪)
2019-06-15 16:19:00SNK这公司真的很迷阿 XD
作者:
spfy (spfy)
2019-06-15 16:19:00我大EPIC只接受菁英 不接受垃圾 我找你是你的荣幸
作者:
arrenwu (键盘的战鬼)
2019-06-15 16:20:00辣个平台
迷: 这一定是Steam的臭!!! 一定!!! (误
作者:
leamaSTC (LeamaS)
2019-06-15 16:20:00是说这报导也太业余了吧 还写SNK是日本开发商喔?
leamaSTC 你是和SNK有啥仇呀! 不想被独占也不行...
作者:
eddiego (zato)
2019-06-15 16:22:00当然是XBOX啊 (大误
作者:
guogu 2019-06-15 16:23:00保证销量 独占 好眼熟喔
作者:
leamaSTC (LeamaS)
2019-06-15 16:23:00wizardfizban 没仇啊 连中国厂商都不买EPIC独占的帐你怎么会觉得我在说SNK不被独占不行? 看不懂推文?
作者:
guogu 2019-06-15 16:24:00不过我都已经预定要玩至少等得一年后了 没想到没给独占
作者:
vsepr55 (vsepr55)
2019-06-15 16:25:00同意了线上人口会从存在一个月变成存在一个礼拜
作者:
guogu 2019-06-15 16:25:00侍魂没记错是虚幻引擎 给epic独占跟上steam抽成差23%呢
他应该是想说SNK已经被中国收购很久,不是日本公司了
作者:
leamaSTC (LeamaS)
2019-06-15 16:26:00连推文都看不懂...疯法啊XDD
这款是拿来做品牌的,KOF的品牌就很成功,手游赚很大努力把侍魂人气也做回来他就多一个赚钱手游了
所以没必要给EPIC独占阿,打广告当然选多人用的平台
作者: DuckZero (国际鲁蛇份子) 2019-06-15 16:29:00
不过epic开价默认十万销量的价格真的很诱人啊...
作者:
mealoop (肉oop)
2019-06-15 16:31:00数十万 难怪莎木跪了 PV那种样子 还是选保底
作者: backzerg (Blackzerg) 2019-06-15 16:40:00
一定是某E公司 垃圾 一看就知道是stEam
作者:
whe84311 (Rainsa)
2019-06-15 16:41:00卡普摆给你看了谁还敢把格斗弄去莫名其妙的平台独占呀除非他游戏懒趴跟GTA一样大啦
作者:
Jimmywin (Dilemma)
2019-06-15 16:51:00看不起侍魂喔?
作者: JinKisaragi (キサラギ少佐) 2019-06-15 16:53:00
基本上FTG还是家机市场大啦... 连线人数还是最大考量
作者:
guogu 2019-06-15 17:01:00亚洲的话确实啦,台湾没人还能连日本
作者: armored24601 2019-06-15 17:12:00
有伊吕波就会卖爆
作者:
tindy (tindy)
2019-06-15 17:15:00侍魂能百万?
作者:
lpb (Θ_Θ)
2019-06-15 17:16:00EPIC吧?
作者:
tindy (tindy)
2019-06-15 17:20:00玩过2~4代...不觉得能破百万
作者:
andy3580 (嘴砲系型男)
2019-06-15 17:34:00担心答应后就只有10万销量吧
作者: ap9xxx (Counting Stars) 2019-06-15 18:04:00
E
作者:
jabi825 (微波海波我是小波)
2019-06-15 18:14:00P
作者:
FSVDFS (大蕃薯)
2019-06-15 18:23:00I
作者:
n99lu (大家都有病)
2019-06-15 18:40:00基本上来说SNK还是日本人管的 只是拿中国人的钱
作者:
egg781 (å–µå‰)
2019-06-15 19:19:00格斗游戏需要大量连线人数维持,给EPIC独占一年跟自杀无异
作者:
guogu 2019-06-15 19:34:00EPIC不是说要帮所有游戏跨平台连线嘛?只要让pc可以跟ps4连就好了
作者:
killord (皇甫平)
2019-06-15 19:37:00然后EPIC就会偷偷在虚幻引擎里面植入资料蒐集后门
作者:
atbhao05 (mxhao)
2019-06-15 20:10:00有骨气啊
作者:
neerer (neerer)
2019-06-15 23:30:00epic这种拿帐面数字换利益的做法,真的像中国人会搞的小手段。虽然交易后能稳拿数十万销量,但做假的数据就无法作为市场反应的参考,长期下来只会让游戏公司完全失去竞争力