※ 引述《aryten (britan)》之铭言:
: 看来美国人还是不太懂我们国家的历史文化
: 日本人就做得不错
https://www.totalwar.com/blog/three-kingdoms-romanticised-history
官方介绍
Janos: It is, but we want to launch a game that’s both historically accurate
and culturally authentic. Total War: THREE KINGDOMS will be based on the
romanticised history by default, but there’ll also be a Classic Mode option
before you start a campaign that makes the experience closer in execution to
past Total War historical titles.
How does Classic Mode differ?
Janos: A big difference is how these iconic heroes behave on the battlefield.
By default, we adhere to the romanticised view: these characters can hold
their own against hundreds of rank-and-file warriors. They’ll appear as
single character units and fight like the heroes from Luo Guanzhong’s epic.
In Classic Mode, they’ll appear in battle the way you might expect a classic
Total War general to do: they’re only human, and will march into battle at
the centre of a bodyguard unit.
In short: by default, characters in Total War: THREE KINGDOMS take centre
stage in battle, helping to turn the tide with their flamboyant Wushu martial
arts or strategic prowess. But Classic Mode focuses more on historical troop
manoeuvres, where victory is defined by superior army composition and battle
tactics.
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这段说明了游戏模式
在这之前就有提到他们还是希望能保留对历史的精确重现,但又考虑到了通俗小说中的呈
现问题。
所以这段就提到了游戏有两种模式。
默认模式下是以三国演义的浪漫历史模式来呈现的,武将个个都能开无双。一个打几百人
都不是问题。
然后还有 Glassic Mode,就是经典模式,在这模式下是重视史实的模式,战斗重点是军队
是士兵们,武将都是在士兵的保护下出场战斗。
之后还有提到会在游戏中加入大量的重大事件,随玩家的选择或时间而触发。而一样的,
默认模式下以三国演义为主,经典模式下就是以史实为基础。