[情报] 5/10 Q&A

楼主: WillieHuang (Willie)   2014-05-12 11:10:28
- Storm states that multicore support will not strongly influence game
performance
Storm 表示支援多核并不会对游戏表现带来重大影响
- Storm states that the supertest patchnotes are not final: “there is a long
way to go till the patch goes live”
Storm 表示超测的改版内容并非最终版:“在上线之前还有很长的路”
- regarding the “hidden Sherman nerf” in 9.0, it was intended, but Storm
states that the fact it did not appear in patchnotes first was a mistake of
the program, that generates the list of tank changes for the patchnotes. They
fixed it and Storm hopes it won’t repeat itself.
9.0 中故意"偷"砍 M4,Storm 表示这改动一开始没出现在改版内容中是程式错误造成的。
已修改,且 Storm 希望不会再发生。
- a player asked that there are rumors about a mod, that actually makes the
game display tank silhouette even beyond the official render range, Storm
replies that that would be possible only if the mod actually takes the tank
position beyond the render range from the minimap, eg. such mod won’t
display tank and turret orientation
传言说有一种神奇的MOD可以让在绘图范围外的敌军现形;Storm 表示绘图范围外的敌军位
置资讯只有小地图用的资料,不包含车辆和砲塔的指向。
- regarding sharp FPS drops with the shadows enabled: “Shadows eat resources
and that’s something we can’t do anything about”
开启阴影会造成 FPS 急降:“阴影效果很吃资源,这没法度”
- Storm confirms that there are sharp FPS drop issues (“freezes”) after a
tank is discovered (SS: “lit up” – probably meant when an enemy tank is
discovered), they are working on a fix
Storm 证实在新点亮敌军时会有程式卡住的问题,正在修正。
- Yurko2F states that there is no need to be hysterical about the nerfs,
players should try the nerfed vehicles first on the test, a lot of parameters
did not change
Yurko2F 表示在实际玩到结果之前,不需要看到车辆被 nerf 就抓狂,有很多参数没改。
- statistically, when considering tank buff or nerf, results of players with
winrates from 45 percent to 65 percent are taken into account, this range is
also internally divided for statistics purposes
在考虑 buff 或 nerf 车的时候,数据上只会参考胜率在 45~65 间的玩家表现。
- when balancing tanks, the most important category of players WG aims at are
“daddies” (SS: a Russian general term for men, who come home from work and
want to spend a few battles in WoT, eg. not schoolkids or students)
平衡时,WG 是以上班族为主要玩家族群做考量(下班回来后打个几场消遣,而非长时间游
玩的学生)
- Storm states that roughly 10-20 percent of shots fired are gold rounds,
these statistics are very dependent on tank measured and vary wildly from
tank to tank
Storm 表示大约有一至二成的开砲数是发射金弹,这数据因车而易而且差异很大。
- Borsig is going to get nerfed
Borsig 未来会被砍
- apparently, some form of player education (tutorial?) is still planned
仍打算做新的新手教学
- when aiming at long distances via sniper mode, tanks sometimes move by “
jerking” and “twitching” (SS: as in “teleporting short distances”), this
is according to Storm not a glitch, at such distances the tank coordinates
are transmitted by server less often to save traffic, it will stay the way it
is (it is not a problem of client, but WG datacenters would not handle
increased traffic)
狙击模式下瞄准远距离目标时,有时敌人会瞬移或忽快忽慢;据 Storm 说法,这不是程式
错误。远距时车辆资料交换会减少以降低网络流量,这不会改。(这不是客户端的问题,
但 WG 的资料中心处理不来太大的网络流量)
- Storm personally picked the blue color for teamkillers :)
TK 者变成“蓝”名是 Storm 个人的决定。
- apparently there are no plans for new tier 8 premiums in 9.1
9.1 不会有新的八阶金车
- multiturret mechanism – not this year, it has really low priority
多砲塔机制肯定不会在今年推出,它的优先度很低
- the “damage blocked by armor” statistic is bugged (specifically, spaced
armor apparently doesn’t count), it will be fixed
“装甲阻挡的伤害”计算公式有误(间隙装甲挡下的伤害未记入),会修正
- developers considered reworking the arty aim circle to include the gun
traverse
开发人员正考虑重制 SPG 的准心,以纳入射界资讯。
- 9.1 will bring many small optimization fixes, but no big ones
9.1 会有很多小优化,但没有大改动。
- RU251 German LT8 will come this year in the same patch as the US light tanks
RU251(德国八阶轻坦)会在今年随着美国新轻坦推出。
- tier 8 light tanks will be buffed
八阶轻坦也会被 Buff
- Storm states that despite the TD class bonus for camo after a shot will be
removed (SS: eg. 128mm L/55 will remove the same number of camouflage on E-75
as on Borsig), Borsig will still be harder to spot, because it’s smaller
Storm 表示就算砍掉了 TD 开砲时的职业加成,Borsig 仍很难被发现(因为剪影小)
- T-35 will appear in very distant future, when there is the multiturret
mechanism
T-35 会随着多砲塔机制,在遥~远~的未来推出。
(译者:WT 的展示影片
http://devblog.warthunder.com/2014/05/07/the-t-35-in-war-thunder/?hl=en
跟多机枪塔轰炸机的操作模式相同。我是不觉得这功能有很重要…)
- there will be no new big features in 9.1, WG is still dealing with fixing
the issues from 9.0, there will be new shooting sounds though
9.1 不会有重大的新功能,WG 仍在帮 9.0 擦屁股。但会有新的开砲声。
http://ftr.wot-news.com/2014/05/10/10-5-2014/

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