楼主:
Dustwind (存在即合理)
2017-03-01 21:47:31看到感兴趣的说法,挑一则贴上来
原讨论连结:https://goo.gl/S05d30
I always thought NL and MMD are just scapegoats. Their biggest problem is
still their mid game indecisiveness and the 0 risk strategy that they run.
As long as they don't fix that, they'll end up throwing games left and
right. Swordart said it in the interview himself that they still haven't
fixed anything and throw games at baron a lot.
一直认为NL跟MMD只是被当替罪羊。FW真正的问题点依然在于他们在游戏中期
优柔寡断,以及最低风险的行动方针。只要他们没解决这问题,他们一样会因
犹豫而输掉。蛇蛇也在访问中提到他们没做什么(针对战术)的改变,仍时常
因为巴龙有毒而被逆转。
IEM Day1 FW vs G2蛇蛇访问(1:05开始)
https://www.youtube.com/watch?v=NIw49DpXC7E
IEM一路看下来,FW的确还是有犹豫的毛病
很多人说宏宏走位很猛,冲最前很敢点←都是事实
但难道不是因其它人退缩才突显他的侵略性?
你知我知我阿嬷都知道FW的问题,宏宏新血爆发力能持续多久?比赛是长期抗战
为什么FW不擅于Close Game,大都靠开巴龙?难道没别的办法?
要强行结束游戏,就需要强力Caller。为什么FW无法产生强力Caller?
因为Caller相较于Carry位,做好时享受到的欢呼相对少,责任又重?
有什么方法能让选手更有下决定的动机?